Fix error about game.diagonalmovement being registered multiple times.
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@@ -104,12 +104,6 @@ namespace Content.Server.GameObjects.Components.Movement
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/// </summary>
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[ViewVariables] public bool DiagonalMovementEnabled => _configurationManager.GetCVar<bool>("game.diagonalmovement");
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public override void Initialize()
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{
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base.Initialize();
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_configurationManager.RegisterCVar("game.diagonalmovement", true, CVar.ARCHIVE);
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}
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/// <inheritdoc />
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public override void OnAdd()
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{
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