Use MapCoordinates.Nullspace
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@@ -209,8 +209,7 @@ namespace Content.Client.UserInterface
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ButtonGroup group,
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ICharacterProfile profile)
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{
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_previewDummy = entityManager.SpawnEntityAt("HumanMob_Dummy",
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new MapCoordinates(Vector2.Zero, MapId.Nullspace));
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_previewDummy = entityManager.SpawnEntityAt("HumanMob_Dummy", MapCoordinates.Nullspace);
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_previewDummy.GetComponent<HumanoidAppearanceComponent>().UpdateFromProfile(profile);
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var humanoid = profile as HumanoidCharacterProfile;
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if (humanoid != null)
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@@ -29,8 +29,7 @@ namespace Content.Client.UserInterface
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IClientPreferencesManager preferencesManager)
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{
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_preferencesManager = preferencesManager;
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_previewDummy = entityManager.SpawnEntityAt("HumanMob_Dummy",
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new MapCoordinates(Vector2.Zero, MapId.Nullspace));
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_previewDummy = entityManager.SpawnEntityAt("HumanMob_Dummy", MapCoordinates.Nullspace);
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var header = new NanoHeading
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{
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@@ -122,8 +121,7 @@ namespace Content.Client.UserInterface
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foreach (var (slot, itemType) in gear.Equipment)
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{
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var item = entityMan
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.SpawnEntityAt(itemType, new MapCoordinates(Vector2.Zero, MapId.Nullspace));
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var item = entityMan.SpawnEntityAt(itemType, MapCoordinates.Nullspace);
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inventory.SetSlotVisuals(slot, item);
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@@ -36,13 +36,11 @@ namespace Content.IntegrationTests.Tests
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var entityMan = IoCManager.Resolve<IEntityManager>();
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var nullspace = new MapCoordinates(Vector2.Zero, MapId.Nullspace);
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human = entityMan.SpawnEntityAt("HumanMob_Content", nullspace);
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uniform = entityMan.SpawnEntityAt("JanitorUniform", nullspace);
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idCard = entityMan.SpawnEntityAt("IDCardStandard", nullspace);
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pocketItem = entityMan.SpawnEntityAt("FlashlightLantern", nullspace);
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var tooBigItem = entityMan.SpawnEntityAt("RedToolboxItem", nullspace);
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human = entityMan.SpawnEntityAt("HumanMob_Content", MapCoordinates.Nullspace);
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uniform = entityMan.SpawnEntityAt("JanitorUniform", MapCoordinates.Nullspace);
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idCard = entityMan.SpawnEntityAt("IDCardStandard", MapCoordinates.Nullspace);
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pocketItem = entityMan.SpawnEntityAt("FlashlightLantern", MapCoordinates.Nullspace);
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var tooBigItem = entityMan.SpawnEntityAt("RedToolboxItem", MapCoordinates.Nullspace);
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inventory = human.GetComponent<InventoryComponent>();
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