Fix weird rotation when strapped to a bed (#24746)
* Gotta watch out for those tricky radians * Change StrapComponent instead
This commit is contained in:
@@ -357,7 +357,7 @@ public abstract partial class SharedBuckleSystem
|
||||
if (TryComp<AppearanceComponent>(buckleUid, out var appearance))
|
||||
Appearance.SetData(buckleUid, BuckleVisuals.Buckled, true, appearance);
|
||||
|
||||
_rotationVisuals.SetHorizontalAngle(buckleUid, strapComp.Rotation);
|
||||
_rotationVisuals.SetHorizontalAngle(buckleUid, strapComp.Rotation);
|
||||
|
||||
ReAttach(buckleUid, strapUid, buckleComp, strapComp);
|
||||
SetBuckledTo(buckleUid, strapUid, strapComp, buckleComp);
|
||||
|
||||
Reference in New Issue
Block a user