diff --git a/Content.Server/Devour/DevourSystem.cs b/Content.Server/Devour/DevourSystem.cs index d9c50f260a..8ee4cf852b 100644 --- a/Content.Server/Devour/DevourSystem.cs +++ b/Content.Server/Devour/DevourSystem.cs @@ -29,8 +29,6 @@ public sealed class DevourSystem : SharedDevourSystem if (component.FoodPreference == FoodPreference.All || (component.FoodPreference == FoodPreference.Humanoid && HasComp(args.Args.Target))) { - ichorInjection.ScaleSolution(0.5f); - if (component.ShouldStoreDevoured && args.Args.Target is not null) { ContainerSystem.Insert(args.Args.Target.Value, component.Stomach); @@ -47,7 +45,7 @@ public sealed class DevourSystem : SharedDevourSystem _audioSystem.PlayPvs(component.SoundDevour, uid); } - + private void OnGibContents(EntityUid uid, DevourerComponent component, ref BeingGibbedEvent args) { if (!component.ShouldStoreDevoured) diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml index 0eafd75754..0f5b2ee3be 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml @@ -141,7 +141,7 @@ foodPreference: Humanoid shouldStoreDevoured: true chemical: Ichor - healRate: 15.0 + healRate: 7.5 whitelist: components: - MobState diff --git a/Resources/Prototypes/Reagents/biological.yml b/Resources/Prototypes/Reagents/biological.yml index 7e7c544c12..6623e87e7c 100644 --- a/Resources/Prototypes/Reagents/biological.yml +++ b/Resources/Prototypes/Reagents/biological.yml @@ -164,8 +164,6 @@ - !type:SatiateThirst factor: 1.5 # Dragon doesn't require airloss healing, so omnizine is still best for humans. - Medicine: - effects: - !type:ModifyBloodLevel amount: 3 - !type:HealthChange