Adds working communications console that ends the round

This commit is contained in:
zumorica
2020-04-09 00:28:56 +02:00
parent 45e9be43ef
commit 64eafde0c3
8 changed files with 353 additions and 18 deletions

View File

@@ -0,0 +1,41 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Command
{
public class SharedCommunicationsConsoleComponent : Component
{
public override string Name => "CommunicationsConsole";
}
[Serializable, NetSerializable]
public class CommunicationsConsoleInterfaceState : BoundUserInterfaceState
{
public readonly DateTime? ExpectedCountdownEnd;
public readonly bool CountdownStarted;
public CommunicationsConsoleInterfaceState(DateTime? expectedCountdownEnd = null)
{
ExpectedCountdownEnd = expectedCountdownEnd;
CountdownStarted = expectedCountdownEnd != null;
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleCallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
public CommunicationsConsoleCallEmergencyShuttleMessage()
{
}
}
[Serializable, NetSerializable]
public enum CommunicationsConsoleUiKey
{
Key
}
}