Adds working communications console that ends the round
This commit is contained in:
58
Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs
Normal file
58
Content.Server/GameObjects/EntitySystems/RoundEndSystem.cs
Normal file
@@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using Content.Server.Interfaces.GameTicking;
|
||||
using Robust.Shared.GameObjects.Systems;
|
||||
using Robust.Shared.IoC;
|
||||
using Timer = Robust.Shared.Timers.Timer;
|
||||
|
||||
namespace Content.Server.GameObjects.EntitySystems
|
||||
{
|
||||
public class RoundEndSystem : EntitySystem
|
||||
{
|
||||
#pragma warning disable 649
|
||||
[Dependency] private IGameTicker _gameTicker;
|
||||
#pragma warning restore 649
|
||||
|
||||
private CancellationTokenSource _roundEndCancellationTokenSource = new CancellationTokenSource();
|
||||
public bool IsRoundEndCountdownStarted { get; private set; }
|
||||
public int RoundEndCountdownTime { get; set; } = 5000;
|
||||
public DateTime? ExpectedCountdownEnd = null;
|
||||
|
||||
public delegate void RoundEndCountdownStarted();
|
||||
public event RoundEndCountdownStarted OnRoundEndCountdownStarted;
|
||||
|
||||
public delegate void RoundEndCountdownCancelled();
|
||||
public event RoundEndCountdownCancelled OnRoundEndCountdownCancelled;
|
||||
|
||||
public delegate void RoundEndCountdownFinished();
|
||||
public event RoundEndCountdownFinished OnRoundEndCountdownFinished;
|
||||
|
||||
public void RequestRoundEnd()
|
||||
{
|
||||
if (IsRoundEndCountdownStarted)
|
||||
return;
|
||||
|
||||
IsRoundEndCountdownStarted = true;
|
||||
|
||||
ExpectedCountdownEnd = DateTime.Now.AddMilliseconds(RoundEndCountdownTime);
|
||||
Timer.Spawn(RoundEndCountdownTime, EndRound, _roundEndCancellationTokenSource.Token);
|
||||
OnRoundEndCountdownStarted?.Invoke();
|
||||
}
|
||||
|
||||
public void CancelRoundEndCountdown()
|
||||
{
|
||||
_roundEndCancellationTokenSource.Cancel();
|
||||
_roundEndCancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
ExpectedCountdownEnd = null;
|
||||
|
||||
OnRoundEndCountdownCancelled?.Invoke();
|
||||
}
|
||||
|
||||
private void EndRound()
|
||||
{
|
||||
OnRoundEndCountdownFinished?.Invoke();
|
||||
_gameTicker.EndRound();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user