Moves SharedInteractionSystem to Content.Shared namespace

This commit is contained in:
Víctor Aguilera Puerto
2020-06-13 16:10:26 +02:00
parent fcedff4d60
commit 64dd3b0860
7 changed files with 6 additions and 4 deletions

View File

@@ -1,8 +1,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Content.Client.GameObjects.Components; using Content.Client.GameObjects.Components;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects; using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Client.GameObjects.EntitySystems; using Robust.Client.GameObjects.EntitySystems;
using Robust.Client.Interfaces.GameObjects; using Robust.Client.Interfaces.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components; using Robust.Client.Interfaces.GameObjects.Components;

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@@ -8,6 +8,7 @@ using Content.Server.Interfaces;
using Content.Server.Interfaces.GameObjects; using Content.Server.Interfaces.GameObjects;
using Content.Shared.GameObjects.Components; using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Interactable; using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.GameObjects.EntitySystems;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Server.GameObjects.Components.UserInterface; using Robust.Server.GameObjects.Components.UserInterface;

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@@ -5,6 +5,7 @@ using Content.Server.GameObjects.Components.Timing;
using Content.Server.Interfaces.GameObjects; using Content.Server.Interfaces.GameObjects;
using Content.Server.Utility; using Content.Server.Utility;
using Content.Shared.GameObjects.Components.Inventory; using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Input; using Content.Shared.Input;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Server.GameObjects.EntitySystems; using Robust.Server.GameObjects.EntitySystems;

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@@ -20,6 +20,7 @@ using Robust.Shared.Localization;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Players; using Robust.Shared.Players;
using System; using System;
using Content.Shared.GameObjects.EntitySystems;
namespace Content.Server.GameObjects.EntitySystems namespace Content.Server.GameObjects.EntitySystems
{ {

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@@ -1,5 +1,6 @@
using System; using System;
using Content.Server.GameObjects.EntitySystems; using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces; using Content.Shared.Interfaces;
using Content.Shared.Physics; using Content.Shared.Physics;
using Robust.Shared.GameObjects.Systems; using Robust.Shared.GameObjects.Systems;

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@@ -1,4 +1,3 @@
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Mobs; using Content.Shared.GameObjects.Components.Mobs;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems; using Robust.Shared.GameObjects.Systems;

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@@ -4,13 +4,12 @@ using Content.Shared.Physics;
using JetBrains.Annotations; using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems; using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Physics; using Robust.Shared.Interfaces.Physics;
using Robust.Shared.IoC; using Robust.Shared.IoC;
using Robust.Shared.Map; using Robust.Shared.Map;
using Robust.Shared.Maths; using Robust.Shared.Maths;
namespace Content.Server.GameObjects.EntitySystems namespace Content.Shared.GameObjects.EntitySystems
{ {
/// <summary> /// <summary>
/// Governs interactions during clicking on entities /// Governs interactions during clicking on entities