Refactor to use the new multiple controller system (#1462)

* Transition code to new controller system

* Fix shuttles not moving

* Fix throwing

* Fix guns

* Change hands to use physics.Stop() and remove item fumble method
This commit is contained in:
DrSmugleaf
2020-07-23 18:33:37 +02:00
committed by GitHub
parent 3296079400
commit 64672fdc31
13 changed files with 114 additions and 101 deletions

View File

@@ -42,10 +42,5 @@ namespace Content.Client.GameObjects.EntitySystems
{
FrameUpdate(frameTime);
}
protected override void SetController(IPhysicsComponent physics)
{
physics.SetController<MoverController>();
}
}
}