Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814)
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@@ -1,3 +1,4 @@
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using Content.Server.GameTicking;
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using Content.Shared.Follower;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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@@ -31,11 +32,11 @@ public sealed class FollowerSystemTest
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var map = mapMan.CreateMap();
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// Spawn an observer to be followed.
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var followed = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
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var followed = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
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logger.Info($"Spawned followed observer: {entMan.ToPrettyString(followed)}");
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// Spawn an observer to follow another observer.
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var follower = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
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var follower = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
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logger.Info($"Spawned follower observer: {entMan.ToPrettyString(follower)}");
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followerSystem.StartFollowingEntity(follower, followed);
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