Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814)

This commit is contained in:
DrSmugleaf
2023-11-20 20:27:37 -08:00
committed by GitHub
parent 019d65add8
commit 641b490313
8 changed files with 17 additions and 12 deletions

View File

@@ -1,3 +1,4 @@
using Content.Server.GameTicking;
using Content.Shared.Follower;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
@@ -31,11 +32,11 @@ public sealed class FollowerSystemTest
var map = mapMan.CreateMap();
// Spawn an observer to be followed.
var followed = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
var followed = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
logger.Info($"Spawned followed observer: {entMan.ToPrettyString(followed)}");
// Spawn an observer to follow another observer.
var follower = entMan.SpawnEntity("MobObserver", new MapCoordinates(0, 0, map));
var follower = entMan.SpawnEntity(GameTicker.ObserverPrototypeName, new MapCoordinates(0, 0, map));
logger.Info($"Spawned follower observer: {entMan.ToPrettyString(follower)}");
followerSystem.StartFollowingEntity(follower, followed);