Predict dumping (#32394)

* Predict dumping

- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.

* Fix a bunch of stuff

* nasty merge

* Some reviews

* Some more reviews while I stash

* Fix merge

* Fix merge

* Half of review

* Review

* re(h)f

* lizards

* feexes

* feex
This commit is contained in:
metalgearsloth
2025-04-19 16:20:40 +10:00
committed by GitHub
parent f1f431e720
commit 63dfd21b14
140 changed files with 1655 additions and 1858 deletions

View File

@@ -1,19 +1,17 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Server.Atmos.Monitor.Components;
using Content.Server.DeviceNetwork;
using Content.Server.DeviceNetwork.Components;
using Content.Server.DeviceNetwork.Systems;
using Content.Server.Power.Components;
using Content.Shared.Atmos.Monitor;
using Content.Shared.DeviceNetwork;
using Content.Shared.DeviceNetwork.Events;
using Content.Shared.Power;
using Content.Shared.Tag;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
using Content.Shared.DeviceNetwork.Components;
namespace Content.Server.Atmos.Monitor.Systems;