Predict dumping (#32394)
* Predict dumping - This got soaped really fucking hard. - Dumping is predicted, this required disposals to be predicte.d - Disposals required mailing (because it's tightly coupled), and a smidge of other content systems. - I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict. * Fix a bunch of stuff * nasty merge * Some reviews * Some more reviews while I stash * Fix merge * Fix merge * Half of review * Review * re(h)f * lizards * feexes * feex
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@@ -17,6 +17,7 @@ using Robust.Shared.Map.Components;
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using Robust.Shared.Timing;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.DeviceNetwork.Components;
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namespace Content.Server.Atmos.Consoles;
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@@ -360,7 +361,7 @@ public sealed class AtmosMonitoringConsoleSystem : SharedAtmosMonitoringConsoleS
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chunk.AtmosPipeData[index] = atmosPipeData & ~mask;
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}
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// Rebuild the tile's pipe data
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// Rebuild the tile's pipe data
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foreach (var ent in _sharedMapSystem.GetAnchoredEntities(gridUid, grid, coords))
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{
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if (!TryComp<AtmosPipeColorComponent>(ent, out var entAtmosPipeColor))
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