Clean up door remote (#8829)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -52,10 +52,10 @@ namespace Content.Shared.Interaction
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private const CollisionGroup InRangeUnobstructedMask
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= CollisionGroup.Impassable | CollisionGroup.InteractImpassable;
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public const float InteractionRange = 2;
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public const float InteractionRange = 2f;
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public const float InteractionRangeSquared = InteractionRange * InteractionRange;
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public const float MaxRaycastRange = 100;
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public const float MaxRaycastRange = 100f;
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public delegate bool Ignored(EntityUid entity);
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