Create BoundUserInterfaces with DynamicTypeFactory (content) (#332)

* Create BoundUserInterfaces with DynamicTypeFactory (content)

* maybe this time I did it right
This commit is contained in:
DamianX
2019-09-08 16:05:34 +02:00
committed by Pieter-Jan Briers
parent 5c40300474
commit 63bb4c4d0a
5 changed files with 10 additions and 9 deletions

View File

@@ -20,7 +20,6 @@ namespace Content.Client.GameObjects.Components.Access
protected override void Open()
{
IoCManager.InjectDependencies(this);
base.Open();
_window = new IdCardConsoleWindow(this, _localizationManager);