Create BoundUserInterfaces with DynamicTypeFactory (content) (#332)
* Create BoundUserInterfaces with DynamicTypeFactory (content) * maybe this time I did it right
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committed by
Pieter-Jan Briers
parent
5c40300474
commit
63bb4c4d0a
@@ -20,7 +20,6 @@ namespace Content.Client.GameObjects.Components.Access
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protected override void Open()
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{
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IoCManager.InjectDependencies(this);
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base.Open();
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_window = new IdCardConsoleWindow(this, _localizationManager);
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