Chem entity nerf (#11037)
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@@ -281,6 +281,9 @@ namespace Content.Server.Chemistry.Components
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var handSys = _sysMan.GetEntitySystem<SharedHandsSystem>();
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var solSys = _sysMan.GetEntitySystem<SolutionContainerSystem>();
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pillAmount = Math.Clamp(pillAmount, 0, MaxEntitySpawns);
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bottleAmount = Math.Clamp(bottleAmount, 0, MaxEntitySpawns);
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if (action == UiAction.CreateBottles)
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{
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var individualVolume = BufferSolution.TotalVolume / FixedPoint2.New(bottleAmount);
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