Fix damagestatevisualizer (#8876)
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@@ -38,6 +38,9 @@ public sealed class DamageStateVisualizerSystem : VisualizerSystem<DamageStateVi
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foreach (var (key, state) in layers)
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foreach (var (key, state) in layers)
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{
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{
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// Inheritance moment.
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if (!sprite.LayerMapTryGet(key, out _)) continue;
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sprite.LayerSetVisible(key, true);
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sprite.LayerSetVisible(key, true);
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sprite.LayerSetState(key, state);
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sprite.LayerSetState(key, state);
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}
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}
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