Add ghost role raffles (#26629)

* Add ghost role raffles

* GRR: Fix dialogue sizing, fix merge

* GRR: Add raffle deciders (winner picker)

* GRR: Make settings prototype based with option to override

* GRR: Use Raffles folder and namespace

* GRR: DataFieldify and TimeSpanify

* GRR: Don't actually DataFieldify HashSet<ICommonSession>s

* GRR: add GetGhostRoleCount() + docs

* update engine on branch

* Ghost role raffles: docs, fix window size, cleanup, etc

* GRR: Admin UI

* GRR: Admin UI: Display initial/max/ext of selected raffle settings proto

* GRR: Make a ton of roles raffled
This commit is contained in:
no
2024-05-07 03:48:16 +02:00
committed by GitHub
parent 6685146a1e
commit 630a7a78ed
44 changed files with 1138 additions and 51 deletions

View File

@@ -0,0 +1,27 @@
using System.Linq;
using JetBrains.Annotations;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.Ghost.Roles.Raffles;
/// <summary>
/// Chooses the winner of a ghost role raffle entirely randomly, without any weighting.
/// </summary>
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public sealed partial class RngGhostRoleRaffleDecider : IGhostRoleRaffleDecider
{
public void PickWinner(IEnumerable<ICommonSession> candidates, Func<ICommonSession, bool> tryTakeover)
{
var random = IoCManager.Resolve<IRobustRandom>();
var choices = candidates.ToList();
random.Shuffle(choices); // shuffle the list so we can pick a lucky winner!
foreach (var candidate in choices)
{
if (tryTakeover(candidate))
return;
}
}
}