Add ghost role raffles (#26629)
* Add ghost role raffles * GRR: Fix dialogue sizing, fix merge * GRR: Add raffle deciders (winner picker) * GRR: Make settings prototype based with option to override * GRR: Use Raffles folder and namespace * GRR: DataFieldify and TimeSpanify * GRR: Don't actually DataFieldify HashSet<ICommonSession>s * GRR: add GetGhostRoleCount() + docs * update engine on branch * Ghost role raffles: docs, fix window size, cleanup, etc * GRR: Admin UI * GRR: Admin UI: Display initial/max/ext of selected raffle settings proto * GRR: Make a ton of roles raffled
This commit is contained in:
@@ -5,7 +5,7 @@
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Text="{Loc 'ghost-roles-window-request-role-button'}"
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StyleClasses="OpenRight"
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HorizontalAlignment="Left"
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SetWidth="150"/>
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SetWidth="300"/>
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<Button Name="FollowButton"
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Access="Public"
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Text="{Loc 'ghost-roles-window-follow-role-button'}"
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@@ -1,9 +1,72 @@
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using Robust.Client.AutoGenerated;
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using Content.Shared.Ghost.Roles;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles;
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[GenerateTypedNameReferences]
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public sealed partial class GhostRoleEntryButtons : BoxContainer
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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private readonly GhostRoleKind _ghostRoleKind;
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private readonly uint _playerCount;
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private readonly TimeSpan _raffleEndTime = TimeSpan.MinValue;
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public GhostRoleEntryButtons(GhostRoleInfo ghostRoleInfo)
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_ghostRoleKind = ghostRoleInfo.Kind;
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if (IsActiveRaffle(_ghostRoleKind))
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{
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_playerCount = ghostRoleInfo.RafflePlayerCount;
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_raffleEndTime = ghostRoleInfo.RaffleEndTime;
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}
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UpdateRequestButton();
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}
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private void UpdateRequestButton()
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{
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var messageId = _ghostRoleKind switch
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{
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GhostRoleKind.FirstComeFirstServe => "ghost-roles-window-request-role-button",
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GhostRoleKind.RaffleReady => "ghost-roles-window-join-raffle-button",
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GhostRoleKind.RaffleInProgress => "ghost-roles-window-raffle-in-progress-button",
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GhostRoleKind.RaffleJoined => "ghost-roles-window-leave-raffle-button",
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_ => throw new ArgumentOutOfRangeException(nameof(_ghostRoleKind),
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$"Unknown {nameof(GhostRoleKind)} '{_ghostRoleKind}'")
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};
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if (IsActiveRaffle(_ghostRoleKind))
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{
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var timeLeft = _timing.CurTime <= _raffleEndTime
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? _raffleEndTime - _timing.CurTime
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: TimeSpan.Zero;
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var timeString = $"{timeLeft.Minutes:0}:{timeLeft.Seconds:00}";
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RequestButton.Text = Loc.GetString(messageId, ("time", timeString), ("players", _playerCount));
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}
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else
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{
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RequestButton.Text = Loc.GetString(messageId);
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}
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}
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private static bool IsActiveRaffle(GhostRoleKind kind)
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{
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return kind is GhostRoleKind.RaffleInProgress or GhostRoleKind.RaffleJoined;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (IsActiveRaffle(_ghostRoleKind))
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{
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UpdateRequestButton();
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}
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}
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}
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@@ -26,7 +26,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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foreach (var role in roles)
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{
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var button = new GhostRoleEntryButtons();
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var button = new GhostRoleEntryButtons(role);
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button.RequestButton.OnPressed += _ => OnRoleSelected?.Invoke(role);
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button.FollowButton.OnPressed += _ => OnRoleFollow?.Invoke(role);
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@@ -20,13 +20,24 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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{
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_window = new GhostRolesWindow();
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_window.OnRoleRequested += info =>
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_window.OnRoleRequestButtonClicked += info =>
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{
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if (_windowRules != null)
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_windowRules.Close();
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_windowRules?.Close();
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if (info.Kind == GhostRoleKind.RaffleJoined)
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{
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SendMessage(new LeaveGhostRoleRaffleMessage(info.Identifier));
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return;
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}
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_windowRules = new GhostRoleRulesWindow(info.Rules, _ =>
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{
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SendMessage(new GhostRoleTakeoverRequestMessage(info.Identifier));
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SendMessage(new RequestGhostRoleMessage(info.Identifier));
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// if raffle role, close rules window on request, otherwise do
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// old behavior of waiting for the server to close it
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if (info.Kind != GhostRoleKind.FirstComeFirstServe)
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_windowRules?.Close();
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});
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_windowRulesId = info.Identifier;
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_windowRules.OnClose += () =>
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@@ -38,7 +49,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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_window.OnRoleFollow += info =>
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{
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SendMessage(new GhostRoleFollowRequestMessage(info.Identifier));
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SendMessage(new FollowGhostRoleMessage(info.Identifier));
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};
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_window.OnClose += () =>
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@@ -64,7 +75,8 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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{
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base.HandleState(state);
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if (state is not GhostRolesEuiState ghostState) return;
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if (state is not GhostRolesEuiState ghostState)
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return;
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_window.ClearEntries();
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var entityManager = IoCManager.Resolve<IEntityManager>();
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@@ -1,7 +1,7 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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Title="{Loc 'ghost-roles-window-title'}"
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MinSize="450 400"
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SetSize="400 500">
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MinSize="490 400"
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SetSize="490 500">
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<Label Name="NoRolesMessage"
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Text="{Loc 'ghost-roles-window-no-roles-available-label'}"
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VerticalAlignment="Top" />
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@@ -9,7 +9,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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[GenerateTypedNameReferences]
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public sealed partial class GhostRolesWindow : DefaultWindow
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{
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public event Action<GhostRoleInfo>? OnRoleRequested;
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public event Action<GhostRoleInfo>? OnRoleRequestButtonClicked;
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public event Action<GhostRoleInfo>? OnRoleFollow;
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public void ClearEntries()
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@@ -23,7 +23,7 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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NoRolesMessage.Visible = false;
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var entry = new GhostRolesEntry(name, description, hasAccess, reason, roles, spriteSystem);
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entry.OnRoleSelected += OnRoleRequested;
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entry.OnRoleSelected += OnRoleRequestButtonClicked;
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entry.OnRoleFollow += OnRoleFollow;
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EntryContainer.AddChild(entry);
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}
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@@ -1,4 +1,5 @@
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using Content.Client.Eui;
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using Content.Server.Ghost.Roles.Raffles;
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using Content.Shared.Eui;
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using Content.Shared.Ghost.Roles;
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using JetBrains.Annotations;
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@@ -41,7 +42,7 @@ public sealed class MakeGhostRoleEui : BaseEui
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_window.OpenCentered();
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}
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private void OnMake(NetEntity entity, string name, string description, string rules, bool makeSentient)
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private void OnMake(NetEntity entity, string name, string description, string rules, bool makeSentient, GhostRoleRaffleSettings? raffleSettings)
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{
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var session = _playerManager.LocalSession;
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if (session == null)
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@@ -49,12 +50,22 @@ public sealed class MakeGhostRoleEui : BaseEui
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return;
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}
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var command = raffleSettings is not null ? "makeghostroleraffled" : "makeghostrole";
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var makeGhostRoleCommand =
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$"makeghostrole " +
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$"{command} " +
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$"\"{CommandParsing.Escape(entity.ToString())}\" " +
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$"\"{CommandParsing.Escape(name)}\" " +
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$"\"{CommandParsing.Escape(description)}\" " +
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$"\"{CommandParsing.Escape(rules)}\"";
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$"\"{CommandParsing.Escape(description)}\" ";
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if (raffleSettings is not null)
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{
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makeGhostRoleCommand += $"{raffleSettings.InitialDuration} " +
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$"{raffleSettings.JoinExtendsDurationBy} " +
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$"{raffleSettings.MaxDuration} ";
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}
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makeGhostRoleCommand += $"\"{CommandParsing.Escape(rules)}\"";
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_consoleHost.ExecuteCommand(session, makeGhostRoleCommand);
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@@ -22,6 +22,24 @@
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<Label Name="MakeSentientLabel" Text="Make Sentient" />
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<CheckBox Name="MakeSentientCheckbox" />
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Name="RaffleLabel" Text="Raffle Role?" />
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<OptionButton Name="RaffleButton" />
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</BoxContainer>
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<BoxContainer Name="RaffleCustomSettingsContainer" Orientation="Vertical" Visible="False">
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<BoxContainer Orientation="Horizontal">
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<Label Name="RaffleInitialDurationLabel" Text="Initial Duration (s)" />
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<SpinBox Name="RaffleInitialDuration" HorizontalExpand="True" />
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Name="RaffleJoinExtendsDurationByLabel" Text="Joins Extend By (s)" />
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<SpinBox Name="RaffleJoinExtendsDurationBy" HorizontalExpand="True" />
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Label Name="RaffleMaxDurationLabel" Text="Max Duration (s)" />
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<SpinBox Name="RaffleMaxDuration" HorizontalExpand="True" />
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</BoxContainer>
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</BoxContainer>
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<BoxContainer Orientation="Horizontal">
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<Button Name="MakeButton" Text="Make" />
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</BoxContainer>
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@@ -1,7 +1,12 @@
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using System.Numerics;
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using System.Linq;
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using System.Numerics;
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using Content.Server.Ghost.Roles.Raffles;
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using Content.Shared.Ghost.Roles.Raffles;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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using static Robust.Client.UserInterface.Controls.BaseButton;
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namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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@@ -9,10 +14,20 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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[GenerateTypedNameReferences]
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public sealed partial class MakeGhostRoleWindow : DefaultWindow
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{
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public delegate void MakeRole(NetEntity uid, string name, string description, string rules, bool makeSentient);
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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private readonly List<GhostRoleRaffleSettingsPrototype> _rafflePrototypes = [];
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private const int RaffleDontRaffleId = -1;
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private const int RaffleCustomRaffleId = -2;
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private int _raffleSettingId = RaffleDontRaffleId;
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private NetEntity? Entity { get; set; }
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public event MakeRole? OnMake;
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public MakeGhostRoleWindow()
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{
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IoCManager.InjectDependencies(this);
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RobustXamlLoader.Load(this);
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MakeSentientLabel.MinSize = new Vector2(150, 0);
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@@ -23,13 +38,87 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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RoleDescription.MinSize = new Vector2(300, 0);
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RoleRulesLabel.MinSize = new Vector2(150, 0);
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RoleRules.MinSize = new Vector2(300, 0);
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RaffleLabel.MinSize = new Vector2(150, 0);
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RaffleButton.MinSize = new Vector2(300, 0);
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RaffleInitialDurationLabel.MinSize = new Vector2(150, 0);
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RaffleInitialDuration.MinSize = new Vector2(300, 0);
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RaffleJoinExtendsDurationByLabel.MinSize = new Vector2(150, 0);
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RaffleJoinExtendsDurationBy.MinSize = new Vector2(270, 0);
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RaffleMaxDurationLabel.MinSize = new Vector2(150, 0);
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RaffleMaxDuration.MinSize = new Vector2(270, 0);
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MakeButton.OnPressed += OnPressed;
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RaffleInitialDuration.OverrideValue(30);
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RaffleJoinExtendsDurationBy.OverrideValue(5);
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RaffleMaxDuration.OverrideValue(60);
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RaffleInitialDuration.SetButtons(new List<int> { -30, -10 }, new List<int> { 10, 30 });
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RaffleJoinExtendsDurationBy.SetButtons(new List<int> { -10, -5 }, new List<int> { 5, 10 });
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RaffleMaxDuration.SetButtons(new List<int> { -30, -10 }, new List<int> { 10, 30 });
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RaffleInitialDuration.IsValid = duration => duration > 0;
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RaffleJoinExtendsDurationBy.IsValid = duration => duration >= 0;
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RaffleMaxDuration.IsValid = duration => duration > 0;
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RaffleInitialDuration.ValueChanged += OnRaffleDurationChanged;
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RaffleJoinExtendsDurationBy.ValueChanged += OnRaffleDurationChanged;
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RaffleMaxDuration.ValueChanged += OnRaffleDurationChanged;
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RaffleButton.AddItem("Don't raffle", RaffleDontRaffleId);
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RaffleButton.AddItem("Custom settings", RaffleCustomRaffleId);
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var raffleProtos =
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_prototypeManager.EnumeratePrototypes<GhostRoleRaffleSettingsPrototype>();
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var idx = 0;
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foreach (var raffleProto in raffleProtos)
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{
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_rafflePrototypes.Add(raffleProto);
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var s = raffleProto.Settings;
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var label =
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$"{raffleProto.ID} (initial {s.InitialDuration}s, max {s.MaxDuration}s, join adds {s.JoinExtendsDurationBy}s)";
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RaffleButton.AddItem(label, idx++);
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}
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MakeButton.OnPressed += OnMakeButtonPressed;
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RaffleButton.OnItemSelected += OnRaffleButtonItemSelected;
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}
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private NetEntity? Entity { get; set; }
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private void OnRaffleDurationChanged(ValueChangedEventArgs args)
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{
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ValidateRaffleDurations();
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}
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public event MakeRole? OnMake;
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private void ValidateRaffleDurations()
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{
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if (RaffleInitialDuration.Value > RaffleMaxDuration.Value)
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{
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MakeButton.Disabled = true;
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MakeButton.ToolTip = "The initial duration must not exceed the maximum duration.";
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}
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else
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{
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MakeButton.Disabled = false;
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MakeButton.ToolTip = null;
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}
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}
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private void OnRaffleButtonItemSelected(OptionButton.ItemSelectedEventArgs args)
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{
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_raffleSettingId = args.Id;
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args.Button.SelectId(args.Id);
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if (args.Id != RaffleCustomRaffleId)
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{
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RaffleCustomSettingsContainer.Visible = false;
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MakeButton.ToolTip = null;
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MakeButton.Disabled = false;
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}
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else
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{
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RaffleCustomSettingsContainer.Visible = true;
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ValidateRaffleDurations();
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}
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}
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public void SetEntity(IEntityManager entManager, NetEntity entity)
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{
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@@ -38,14 +127,32 @@ namespace Content.Client.UserInterface.Systems.Ghost.Controls.Roles
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RoleEntity.Text = $"{entity}";
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}
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private void OnPressed(ButtonEventArgs args)
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private void OnMakeButtonPressed(ButtonEventArgs args)
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{
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if (Entity == null)
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{
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return;
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}
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OnMake?.Invoke(Entity.Value, RoleName.Text, RoleDescription.Text, RoleRules.Text, MakeSentientCheckbox.Pressed);
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GhostRoleRaffleSettings? raffleSettings = null;
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if (_raffleSettingId == RaffleCustomRaffleId)
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{
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raffleSettings = new GhostRoleRaffleSettings()
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{
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InitialDuration = (uint) RaffleInitialDuration.Value,
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JoinExtendsDurationBy = (uint) RaffleJoinExtendsDurationBy.Value,
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MaxDuration = (uint) RaffleMaxDuration.Value
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};
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}
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else if (_raffleSettingId != RaffleDontRaffleId)
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{
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raffleSettings = _rafflePrototypes[_raffleSettingId].Settings;
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}
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OnMake?.Invoke(Entity.Value, RoleName.Text, RoleDescription.Text, RoleRules.Text, MakeSentientCheckbox.Pressed, raffleSettings);
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}
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public delegate void MakeRole(NetEntity uid, string name, string description, string rules, bool makeSentient, GhostRoleRaffleSettings? settings);
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}
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}
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