Better Godmode (#37020)

* Commit

* Oversights oops

* breaking changes

* unbreaking changes

* Compatibility with AfterFullyEaten

* Fixed

* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
This commit is contained in:
Princess Cheeseballs
2025-05-09 22:06:19 -07:00
committed by GitHub
parent 4407eab96b
commit 62c380fc53
6 changed files with 40 additions and 7 deletions

View File

@@ -1,4 +1,6 @@
using Content.Server.Body.Systems;
using Content.Server.Destructible;
using Content.Server.Examine;
using Content.Server.Polymorph.Components;
using Content.Server.Popups;
using Content.Shared.Body.Components;
@@ -24,6 +26,7 @@ public sealed class ImmovableRodSystem : EntitySystem
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly DestructibleSystem _destructible = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedMapSystem _map = default!;
@@ -127,7 +130,7 @@ public sealed class ImmovableRodSystem : EntitySystem
return;
}
QueueDel(ent);
_destructible.DestroyEntity(ent);
}
private void OnExamined(EntityUid uid, ImmovableRodComponent component, ExaminedEvent args)