Crayons ECS (#6364)
This commit is contained in:
@@ -1,72 +1,15 @@
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using Content.Client.Items.Components;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.Crayon;
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using Content.Shared.Crayon;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Timing;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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namespace Content.Client.Crayon
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namespace Content.Client.Crayon
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{
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{
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[RegisterComponent]
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[RegisterComponent]
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public class CrayonComponent : SharedCrayonComponent, IItemStatus
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public sealed class CrayonComponent : SharedCrayonComponent
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{
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{
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[ViewVariables(VVAccess.ReadWrite)] private bool _uiUpdateNeeded;
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[ViewVariables(VVAccess.ReadWrite)] public bool UIUpdateNeeded;
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[ViewVariables(VVAccess.ReadWrite)] private string Color => _color;
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[ViewVariables(VVAccess.ReadWrite)] public string Color => _color;
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[ViewVariables] private int Charges { get; set; }
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[ViewVariables] public int Charges { get; set; }
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[ViewVariables] private int Capacity { get; set; }
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[ViewVariables] public int Capacity { get; set; }
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Control IItemStatus.MakeControl()
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{
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return new StatusControl(this);
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}
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public override void HandleComponentState(ComponentState? curState, ComponentState? nextState)
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{
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if (curState is not CrayonComponentState state)
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return;
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_color = state.Color;
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SelectedState = state.State;
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Charges = state.Charges;
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Capacity = state.Capacity;
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_uiUpdateNeeded = true;
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}
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private sealed class StatusControl : Control
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{
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private readonly CrayonComponent _parent;
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private readonly RichTextLabel _label;
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public StatusControl(CrayonComponent parent)
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{
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_parent = parent;
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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parent._uiUpdateNeeded = true;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (!_parent._uiUpdateNeeded)
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{
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return;
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}
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_parent._uiUpdateNeeded = false;
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_label.SetMarkup(Loc.GetString("crayon-drawing-label",
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("color",_parent.Color),
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("state",_parent.SelectedState),
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("charges", _parent.Charges),
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("capacity",_parent.Capacity)));
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}
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}
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}
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}
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}
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}
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72
Content.Client/Crayon/CrayonSystem.cs
Normal file
72
Content.Client/Crayon/CrayonSystem.cs
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@@ -0,0 +1,72 @@
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using Content.Client.Items;
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using Content.Client.Message;
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using Content.Client.Stylesheets;
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using Content.Shared.Crayon;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Localization;
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using Robust.Shared.Timing;
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namespace Content.Client.Crayon;
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public sealed class CrayonSystem : EntitySystem
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{
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// Didn't do in shared because I don't think most of the server stuff can be predicted.
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrayonComponent, ComponentHandleState>(OnCrayonHandleState);
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SubscribeLocalEvent<CrayonComponent, ItemStatusCollectMessage>(OnCrayonItemStatus);
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}
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private static void OnCrayonHandleState(EntityUid uid, CrayonComponent component, ref ComponentHandleState args)
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{
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if (args.Current is not CrayonComponentState state) return;
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component._color = state.Color;
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component.SelectedState = state.State;
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component.Charges = state.Charges;
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component.Capacity = state.Capacity;
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component.UIUpdateNeeded = true;
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}
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private static void OnCrayonItemStatus(EntityUid uid, CrayonComponent component, ItemStatusCollectMessage args)
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{
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args.Controls.Add(new StatusControl(component));
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}
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private sealed class StatusControl : Control
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{
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private readonly CrayonComponent _parent;
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private readonly RichTextLabel _label;
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public StatusControl(CrayonComponent parent)
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{
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_parent = parent;
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_label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
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AddChild(_label);
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parent.UIUpdateNeeded = true;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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if (!_parent.UIUpdateNeeded)
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{
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return;
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}
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_parent.UIUpdateNeeded = false;
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_label.SetMarkup(Loc.GetString("crayon-drawing-label",
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("color",_parent.Color),
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("state",_parent.SelectedState),
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("charges", _parent.Charges),
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("capacity",_parent.Capacity)));
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}
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}
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}
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@@ -47,6 +47,7 @@ namespace Content.Client.Crayon.UI
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if (disposing)
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if (disposing)
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{
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{
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_menu?.Close();
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_menu?.Close();
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_menu = null;
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}
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}
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}
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}
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}
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}
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@@ -1,25 +1,9 @@
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using System.Linq;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Server.UserInterface;
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using Content.Server.UserInterface;
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using Content.Shared.Audio;
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using Content.Shared.Crayon;
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using Content.Shared.Crayon;
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using Content.Server.Decals;
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using Content.Shared.Decals;
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using Content.Shared.Database;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Content.Shared.Sound;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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@@ -27,16 +11,12 @@ using Robust.Shared.ViewVariables;
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namespace Content.Server.Crayon
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namespace Content.Server.Crayon
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{
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{
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[RegisterComponent]
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[RegisterComponent]
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public class CrayonComponent : SharedCrayonComponent, IAfterInteract, IUse, IDropped, ISerializationHooks
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public sealed class CrayonComponent : SharedCrayonComponent, ISerializationHooks
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{
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[DataField("useSound")] public SoundSpecifier? UseSound;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[DataField("useSound")]
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private SoundSpecifier? _useSound = null;
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[ViewVariables]
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[ViewVariables]
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public Color Color { get; set; }
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public Color Color { get; private set; }
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[ViewVariables(VVAccess.ReadWrite)]
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[ViewVariables(VVAccess.ReadWrite)]
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public int Charges { get; set; }
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public int Charges { get; set; }
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@@ -45,104 +25,11 @@ namespace Content.Server.Crayon
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[DataField("capacity")]
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[DataField("capacity")]
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public int Capacity { get; set; } = 30;
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public int Capacity { get; set; } = 30;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CrayonUiKey.Key);
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[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(CrayonUiKey.Key);
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void ISerializationHooks.AfterDeserialization()
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void ISerializationHooks.AfterDeserialization()
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{
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{
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Color = Color.FromName(_color);
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Color = Color.FromName(_color);
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}
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}
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protected override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnReceiveMessage;
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}
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Charges = Capacity;
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// Get the first one from the catalog and set it as default
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var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
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SelectedState = decal?.ID ?? string.Empty;
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Dirty();
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}
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private void UserInterfaceOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
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{
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switch (serverMsg.Message)
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{
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case CrayonSelectMessage msg:
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// Check if the selected state is valid
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if (_prototypeManager.TryIndex<DecalPrototype>(msg.State, out var prototype) && prototype.Tags.Contains("crayon"))
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{
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SelectedState = msg.State;
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Dirty();
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}
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break;
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default:
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break;
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}
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}
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public override ComponentState GetComponentState()
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{
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return new CrayonComponentState(_color, SelectedState, Charges, Capacity);
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}
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// Opens the selection window
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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if (_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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{
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UserInterface?.Toggle(actor.PlayerSession);
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if (UserInterface?.SessionHasOpen(actor.PlayerSession) == true)
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{
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// Tell the user interface the selected stuff
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UserInterface.SetState(
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new CrayonBoundUserInterfaceState(SelectedState, Color));
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}
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return true;
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}
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return false;
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}
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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if (!eventArgs.User.InRangeUnobstructed(eventArgs.ClickLocation, ignoreInsideBlocker: false, popup: true,
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collisionMask: Shared.Physics.CollisionGroup.MobImpassable))
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{
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return true;
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}
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if (Charges <= 0)
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{
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eventArgs.User.PopupMessage(Loc.GetString("crayon-interact-not-enough-left-text"));
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return true;
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}
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if (!eventArgs.ClickLocation.IsValid(_entMan))
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{
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eventArgs.User.PopupMessage(Loc.GetString("crayon-interact-invalid-location"));
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return true;
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}
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if(!EntitySystem.Get<DecalSystem>().TryAddDecal(SelectedState, eventArgs.ClickLocation.Offset(new Vector2(-0.5f,-0.5f)), out _, Color.FromName(_color), cleanable: true))
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return false;
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if (_useSound != null)
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SoundSystem.Play(Filter.Pvs(Owner), _useSound.GetSound(), Owner, AudioHelpers.WithVariation(0.125f));
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// Decrease "Ammo"
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Charges--;
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Dirty();
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EntitySystem.Get<AdminLogSystem>().Add(LogType.CrayonDraw, LogImpact.Low, $"{_entMan.ToPrettyString(eventArgs.User):user} drew a {_color:color} {SelectedState}");
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return true;
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}
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void IDropped.Dropped(DroppedEventArgs eventArgs)
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{
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if (_entMan.TryGetComponent(eventArgs.User, out ActorComponent? actor))
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UserInterface?.Close(actor.PlayerSession);
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}
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}
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}
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}
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}
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121
Content.Server/Crayon/CrayonSystem.cs
Normal file
121
Content.Server/Crayon/CrayonSystem.cs
Normal file
@@ -0,0 +1,121 @@
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using System.Linq;
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using Content.Server.Administration.Logs;
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using Content.Server.Decals;
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using Content.Server.Popups;
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using Content.Shared.Audio;
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using Content.Shared.Crayon;
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using Content.Shared.Database;
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using Content.Shared.Decals;
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using Content.Shared.Interaction;
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using Content.Shared.Interaction.Helpers;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Crayon;
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public sealed class CrayonSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly AdminLogSystem _logs = default!;
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[Dependency] private readonly DecalSystem _decals = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrayonComponent, ComponentInit>(OnCrayonInit);
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SubscribeLocalEvent<CrayonComponent, CrayonSelectMessage>(OnCrayonBoundUI);
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SubscribeLocalEvent<CrayonComponent, UseInHandEvent>(OnCrayonUse);
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SubscribeLocalEvent<CrayonComponent, AfterInteractEvent>(OnCrayonAfterInteract);
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SubscribeLocalEvent<CrayonComponent, DroppedEvent>(OnCrayonDropped);
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SubscribeLocalEvent<CrayonComponent, ComponentGetState>(OnCrayonGetState);
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}
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private static void OnCrayonGetState(EntityUid uid, CrayonComponent component, ref ComponentGetState args)
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{
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args.State = new CrayonComponentState(component._color, component.SelectedState, component.Charges, component.Capacity);
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}
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private void OnCrayonAfterInteract(EntityUid uid, CrayonComponent component, AfterInteractEvent args)
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{
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if (args.Handled || !args.CanReach)
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return;
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if (component.Charges <= 0)
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{
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_popup.PopupEntity(Loc.GetString("crayon-interact-not-enough-left-text"), uid, Filter.Entities(args.User));
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args.Handled = true;
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return;
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}
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if (!args.ClickLocation.IsValid(EntityManager))
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{
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_popup.PopupEntity(Loc.GetString("crayon-interact-invalid-location"), uid, Filter.Entities(args.User));
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args.Handled = true;
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return;
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}
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if(!_decals.TryAddDecal(component.SelectedState, args.ClickLocation.Offset(new Vector2(-0.5f,-0.5f)), out _, Color.FromName(component._color), cleanable: true))
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return;
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if (component.UseSound != null)
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||||||
|
SoundSystem.Play(Filter.Pvs(uid), component.UseSound.GetSound(), uid, AudioHelpers.WithVariation(0.125f));
|
||||||
|
|
||||||
|
// Decrease "Ammo"
|
||||||
|
component.Charges--;
|
||||||
|
Dirty(component);
|
||||||
|
_logs.Add(LogType.CrayonDraw, LogImpact.Low, $"{EntityManager.ToPrettyString(args.User):user} drew a {component._color:color} {component.SelectedState}");
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCrayonUse(EntityUid uid, CrayonComponent component, UseInHandEvent args)
|
||||||
|
{
|
||||||
|
// Open crayon window if neccessary.
|
||||||
|
if (args.Handled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (!TryComp<ActorComponent>(args.User, out var actor)) return;
|
||||||
|
|
||||||
|
component.UserInterface?.Toggle(actor.PlayerSession);
|
||||||
|
|
||||||
|
if (component.UserInterface?.SessionHasOpen(actor.PlayerSession) == true)
|
||||||
|
{
|
||||||
|
// Tell the user interface the selected stuff
|
||||||
|
component.UserInterface.SetState(new CrayonBoundUserInterfaceState(component.SelectedState, component.Color));
|
||||||
|
}
|
||||||
|
|
||||||
|
args.Handled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCrayonBoundUI(EntityUid uid, CrayonComponent component, CrayonSelectMessage args)
|
||||||
|
{
|
||||||
|
// Check if the selected state is valid
|
||||||
|
if (!_prototypeManager.TryIndex<DecalPrototype>(args.State, out var prototype) || !prototype.Tags.Contains("crayon")) return;
|
||||||
|
|
||||||
|
component.SelectedState = args.State;
|
||||||
|
Dirty(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCrayonInit(EntityUid uid, CrayonComponent component, ComponentInit args)
|
||||||
|
{
|
||||||
|
component.Charges = component.Capacity;
|
||||||
|
|
||||||
|
// Get the first one from the catalog and set it as default
|
||||||
|
var decal = _prototypeManager.EnumeratePrototypes<DecalPrototype>().FirstOrDefault(x => x.Tags.Contains("crayon"));
|
||||||
|
component.SelectedState = decal?.ID ?? string.Empty;
|
||||||
|
Dirty(component);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnCrayonDropped(EntityUid uid, CrayonComponent component, DroppedEvent args)
|
||||||
|
{
|
||||||
|
if (TryComp<ActorComponent>(args.UserUid, out var actor))
|
||||||
|
component.UserInterface?.Close(actor.PlayerSession);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,25 +1,21 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.GameStates;
|
using Robust.Shared.GameStates;
|
||||||
using Robust.Shared.Maths;
|
using Robust.Shared.Maths;
|
||||||
using Robust.Shared.Prototypes;
|
|
||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
using Robust.Shared.Serialization.Manager.Attributes;
|
using Robust.Shared.Serialization.Manager.Attributes;
|
||||||
using Robust.Shared.ViewVariables;
|
|
||||||
|
|
||||||
namespace Content.Shared.Crayon
|
namespace Content.Shared.Crayon
|
||||||
{
|
{
|
||||||
[NetworkedComponent()]
|
[NetworkedComponent, ComponentProtoName("Crayon")]
|
||||||
public class SharedCrayonComponent : Component
|
public abstract class SharedCrayonComponent : Component
|
||||||
{
|
{
|
||||||
public string SelectedState { get; set; } = string.Empty;
|
public string SelectedState { get; set; } = string.Empty;
|
||||||
|
|
||||||
[DataField("color")]
|
[DataField("color")] public string _color = "white";
|
||||||
protected string _color = "white";
|
|
||||||
|
|
||||||
[Serializable, NetSerializable]
|
[Serializable, NetSerializable]
|
||||||
public enum CrayonUiKey
|
public enum CrayonUiKey : byte
|
||||||
{
|
{
|
||||||
Key,
|
Key,
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user