Content changes for entity categories PR (#27232)
* Content changes for entity categories PR * Poke tests * Why are tests suddenly working?
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@@ -1,3 +1,5 @@
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using Robust.Shared.Prototypes;
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namespace Content.Server.GameTicking.Rules.Components;
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/// <summary>
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@@ -5,6 +7,5 @@ namespace Content.Server.GameTicking.Rules.Components;
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/// and providing loadout + name for the operative on spawn.
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/// TODO: Remove once systems can request spawns from the ghost role system directly.
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/// </summary>
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[RegisterComponent]
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[RegisterComponent, EntityCategory("Spawner")]
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public sealed partial class NukeOperativeSpawnerComponent : Component;
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