diff --git a/Content.Client/Light/EntitySystems/ExpendableLightSystem.cs b/Content.Client/Light/EntitySystems/ExpendableLightSystem.cs index 4d52b0933d..bc4c85cca7 100644 --- a/Content.Client/Light/EntitySystems/ExpendableLightSystem.cs +++ b/Content.Client/Light/EntitySystems/ExpendableLightSystem.cs @@ -1,8 +1,6 @@ using Content.Client.Light.Components; using Content.Shared.Light.Components; using Robust.Client.GameObjects; -using Robust.Client.Graphics; -using Robust.Shared.Audio; using Robust.Shared.Audio.Systems; namespace Content.Client.Light.EntitySystems; @@ -12,6 +10,7 @@ public sealed class ExpendableLightSystem : VisualizerSystem(uid, ExpendableLightVisuals.Behavior, out var lightBehaviourID, args.Component) - && TryComp(uid, out var lightBehaviour)) + && TryComp(uid, out var lightBehaviour)) { _lightBehavior.StopLightBehaviour((uid, lightBehaviour)); @@ -55,37 +54,37 @@ public sealed class ExpendableLightSystem : VisualizerSystem