Add extensions for spilling solutions into puddles (#1991)
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@@ -76,7 +76,7 @@ namespace Content.Server.GameObjects.Components.Chemistry
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foreach (var tile in tiles)
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{
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var pos = tile.GridIndices.ToGridCoordinates(_mapManager, tile.GridIndex);
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SpillHelper.SpillAt(pos, contents.SplitSolution(amount), "PuddleSmear", false); //make non PuddleSmear?
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contents.SplitSolution(amount).SpillAt(pos, "PuddleSmear", false); // TODO: Make non PuddleSmear?
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}
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}
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