Hot Fix of Gravity Grenades (#19414)

* Supermatter grenade fix

* taking out the trash

* Removing debug Console.Log() in twostage

* More fixes

* Better to put LoadComponents on Update, else it will modify list of other untriggered components
This commit is contained in:
AlexMorgan3817
2023-09-04 19:23:48 +07:00
committed by GitHub
parent 91cfabd6f6
commit 61b0e6abcd
4 changed files with 21 additions and 17 deletions

View File

@@ -107,7 +107,7 @@ namespace Content.Server.Explosion.EntitySystems
_transformSystem.AnchorEntity(uid, xform);
if(component.RemoveOnTrigger)
if (component.RemoveOnTrigger)
RemCompDeferred<AnchorOnTriggerComponent>(uid);
}