Predict DestructibleSystem Part 2: First batch of entity effects (#41039)

* first batch

* fix name

* fix
This commit is contained in:
slarticodefast
2025-10-23 12:33:30 +02:00
committed by GitHub
parent 0abb5f0765
commit 6159801442
11 changed files with 242 additions and 102 deletions

View File

@@ -22,6 +22,6 @@ public sealed class TileEntityEffectSystem : EntitySystem
{
var otherUid = args.Tripper;
_entityEffects.ApplyEffects(otherUid, ent.Comp.Effects.ToArray());
_entityEffects.ApplyEffects(otherUid, ent.Comp.Effects.ToArray(), user: otherUid);
}
}