Predict and cleanup RingerComponent (#35907)
* clean up most stuff * move to shared * works * shuffle shit around * oops! access * fixes * todo: everything * SUFFERING * curse you
This commit is contained in:
@@ -7,40 +7,21 @@ using Robust.Shared.Timing;
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namespace Content.Client.PDA.Ringer
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{
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[UsedImplicitly]
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public sealed class RingerBoundUserInterface : BoundUserInterface
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public sealed class RingerBoundUserInterface(EntityUid owner, Enum uiKey) : BoundUserInterface(owner, uiKey)
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{
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[ViewVariables]
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private RingtoneMenu? _menu;
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public RingerBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_menu = this.CreateWindow<RingtoneMenu>();
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_menu.OpenToLeft();
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_menu.TestRingerButton.OnPressed += _ =>
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{
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SendMessage(new RingerPlayRingtoneMessage());
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};
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_menu.TestRingtoneButtonPressed += OnTestRingtoneButtonPressed;
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_menu.SetRingtoneButtonPressed += OnSetRingtoneButtonPressed;
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_menu.SetRingerButton.OnPressed += _ =>
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{
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if (!TryGetRingtone(out var ringtone))
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return;
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SendMessage(new RingerSetRingtoneMessage(ringtone));
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_menu.SetRingerButton.Disabled = true;
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Timer.Spawn(333, () =>
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{
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if (_menu is { Disposed: false, SetRingerButton: { Disposed: false } ringer})
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ringer.Disabled = false;
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});
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};
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Update();
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}
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private bool TryGetRingtone(out Note[] ringtone)
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@@ -63,36 +44,59 @@ namespace Content.Client.PDA.Ringer
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return true;
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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public override void Update()
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{
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base.UpdateState(state);
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base.Update();
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if (_menu == null || state is not RingerUpdateState msg)
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if (_menu == null)
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return;
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for (int i = 0; i < _menu.RingerNoteInputs.Length; i++)
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if (!EntMan.TryGetComponent(Owner, out RingerComponent? ringer))
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return;
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for (var i = 0; i < _menu.RingerNoteInputs.Length; i++)
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{
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var note = ringer.Ringtone[i].ToString();
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var note = msg.Ringtone[i].ToString();
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if (RingtoneMenu.IsNote(note))
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{
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_menu.PreviousNoteInputs[i] = note.Replace("sharp", "#");
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_menu.RingerNoteInputs[i].Text = _menu.PreviousNoteInputs[i];
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}
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if (!RingtoneMenu.IsNote(note))
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continue;
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_menu.PreviousNoteInputs[i] = note.Replace("sharp", "#");
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_menu.RingerNoteInputs[i].Text = _menu.PreviousNoteInputs[i];
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}
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_menu.TestRingerButton.Disabled = msg.IsPlaying;
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_menu.TestRingerButton.Disabled = ringer.Active;
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}
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protected override void Dispose(bool disposing)
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private void OnTestRingtoneButtonPressed()
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{
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base.Dispose(disposing);
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if (!disposing)
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if (_menu is null)
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return;
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_menu?.Dispose();
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SendPredictedMessage(new RingerPlayRingtoneMessage());
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// We disable it instantly to remove the delay before the client receives the next compstate
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// Makes the UI feel responsive, will be re-enabled by ringer.Active once it gets an update.
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_menu.TestRingerButton.Disabled = true;
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}
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private void OnSetRingtoneButtonPressed()
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{
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if (_menu is null)
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return;
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if (!TryGetRingtone(out var ringtone))
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return;
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SendPredictedMessage(new RingerSetRingtoneMessage(ringtone));
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_menu.SetRingerButton.Disabled = true;
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Timer.Spawn(333,
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() =>
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{
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if (_menu is { Disposed: false, SetRingerButton: { Disposed: false } ringer} )
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ringer.Disabled = false;
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});
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}
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}
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}
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56
Content.Client/PDA/Ringer/RingerSystem.cs
Normal file
56
Content.Client/PDA/Ringer/RingerSystem.cs
Normal file
@@ -0,0 +1,56 @@
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using Content.Shared.PDA;
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using Content.Shared.PDA.Ringer;
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using Content.Shared.Store.Components;
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namespace Content.Client.PDA.Ringer;
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/// <summary>
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/// Handles the client-side logic for <see cref="SharedRingerSystem"/>.
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/// </summary>
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public sealed class RingerSystem : SharedRingerSystem
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{
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/// <inheritdoc/>
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RingerComponent, AfterAutoHandleStateEvent>(OnRingerUpdate);
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}
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/// <summary>
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/// Updates the UI whenever we get a new component state from the server.
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/// </summary>
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private void OnRingerUpdate(Entity<RingerComponent> ent, ref AfterAutoHandleStateEvent args)
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{
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UpdateRingerUi(ent);
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}
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/// <inheritdoc/>
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protected override void UpdateRingerUi(Entity<RingerComponent> ent)
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{
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if (UI.TryGetOpenUi(ent.Owner, RingerUiKey.Key, out var bui))
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{
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bui.Update();
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}
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}
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/// <inheritdoc/>
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public override bool TryToggleUplink(EntityUid uid, Note[] ringtone, EntityUid? user = null)
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{
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if (!TryComp<RingerUplinkComponent>(uid, out var uplink))
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return false;
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if (!HasComp<StoreComponent>(uid))
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return false;
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// Special case for client-side prediction:
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// Since we can't expose the uplink code to clients for security reasons,
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// we assume if an antagonist is trying to set a ringtone, it's to unlock the uplink.
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// The server will properly verify the code and correct if needed.
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if (IsAntagonist(user))
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return ToggleUplinkInternal((uid, uplink));
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// Non-antagonists never get to toggle the uplink on the client
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return false;
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}
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}
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@@ -1,7 +1,8 @@
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<DefaultWindow xmlns="https://spacestation14.io"
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Title="{Loc 'comp-ringer-ui-menu-title'}"
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MinSize="320 128"
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SetSize="320 128">
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<controls:FancyWindow xmlns="https://spacestation14.io"
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xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
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Title="{Loc 'comp-ringer-ui-menu-title'}"
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MinSize="320 100"
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SetSize="320 100">
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<BoxContainer Orientation="Vertical"
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VerticalExpand="True"
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HorizontalExpand="True"
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@@ -90,4 +91,4 @@
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</BoxContainer>
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</PanelContainer>
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</BoxContainer>
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</DefaultWindow>
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</controls:FancyWindow>
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@@ -1,6 +1,6 @@
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using System.Numerics;
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using Content.Client.UserInterface.Controls;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Content.Shared.PDA;
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using Robust.Client.UserInterface.Controls;
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@@ -8,15 +8,21 @@ using Robust.Client.UserInterface.Controls;
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namespace Content.Client.PDA.Ringer
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{
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[GenerateTypedNameReferences]
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public sealed partial class RingtoneMenu : DefaultWindow
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public sealed partial class RingtoneMenu : FancyWindow
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{
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public string[] PreviousNoteInputs = new[] { "A", "A", "A", "A", "A", "A" };
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public LineEdit[] RingerNoteInputs = default!;
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public LineEdit[] RingerNoteInputs;
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public event Action? SetRingtoneButtonPressed;
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public event Action? TestRingtoneButtonPressed;
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public RingtoneMenu()
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{
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RobustXamlLoader.Load(this);
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SetRingerButton.OnPressed += _ => SetRingtoneButtonPressed?.Invoke();
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TestRingerButton.OnPressed += _ => TestRingtoneButtonPressed?.Invoke();
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RingerNoteInputs = new[] { RingerNoteOneInput, RingerNoteTwoInput, RingerNoteThreeInput, RingerNoteFourInput, RingerNoteFiveInput, RingerNoteSixInput };
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for (var i = 0; i < RingerNoteInputs.Length; ++i)
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@@ -43,14 +49,28 @@ namespace Content.Client.PDA.Ringer
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foo();
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input.CursorPosition = input.Text.Length; // Resets caret position to the end of the typed input
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};
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input.OnTextChanged += _ =>
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{
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input.Text = input.Text.ToUpper();
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if (!IsNote(input.Text))
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input.OnTextChanged += args =>
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{
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// Convert to uppercase
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var upperText = args.Text.ToUpper();
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// Filter to only valid notes
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var newText = upperText;
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if (!IsNote(newText))
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{
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newText = PreviousNoteInputs[index];
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input.AddStyleClass("Caution");
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}
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else
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{
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PreviousNoteInputs[index] = newText;
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input.RemoveStyleClass("Caution");
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}
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// Only update if there's a change
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if (newText != input.Text)
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input.Text = newText;
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};
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}
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}
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