BodySystem stuff 2: overused boogaloo (#1174)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -102,7 +102,8 @@ namespace Content.Client.UserInterface
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{
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_template = template;
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_parts = parts;
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_slots = new List<string>();
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_slots = new List<string>();
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BodyPartList.Clear();
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foreach (var (key, value) in _parts)
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{
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_slots.Add(key); //We have to do this since ItemLists only return the index of what item is selected and dictionaries don't allow you to explicitly grab things by index.
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