Fix wielding while pulling (#29781)

This commit is contained in:
themias
2024-07-06 23:49:55 -04:00
committed by GitHub
parent fa6d6806d1
commit 60ef7848fb

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@@ -99,7 +99,7 @@ public abstract class SharedVirtualItemSystem : EntitySystem
if (hand.HeldEntity is not { } held)
continue;
if (held == blockingEnt || HasComp<VirtualItemComponent>(held))
if (held == blockingEnt)
continue;
if (!_handsSystem.TryDrop(user, hand))