Revert "Added button and manager for in game bug reports (Part 1)" (#39872)

Revert "Added button and manager for in game bug reports (Part 1) (#35350)"

This reverts commit a8d6dbc324.
This commit is contained in:
Fildrance
2025-08-28 11:46:24 +03:00
committed by GitHub
parent 420fb5cebf
commit 60ea135fd3
37 changed files with 3 additions and 1831 deletions

View File

@@ -1,6 +1,5 @@
using Content.Client.UserInterface.Systems.Actions;
using Content.Client.UserInterface.Systems.Admin;
using Content.Client.UserInterface.Systems.BugReport;
using Content.Client.UserInterface.Systems.Bwoink;
using Content.Client.UserInterface.Systems.Character;
using Content.Client.UserInterface.Systems.Crafting;
@@ -25,7 +24,6 @@ public sealed class GameTopMenuBarUIController : UIController
[Dependency] private readonly SandboxUIController _sandbox = default!;
[Dependency] private readonly GuidebookUIController _guidebook = default!;
[Dependency] private readonly EmotesUIController _emotes = default!;
[Dependency] private readonly BugReportUIController _bug = default!;
private GameTopMenuBar? GameTopMenuBar => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>();
@@ -49,7 +47,6 @@ public sealed class GameTopMenuBarUIController : UIController
_action.UnloadButton();
_sandbox.UnloadButton();
_emotes.UnloadButton();
_bug.UnloadButton();
}
public void LoadButtons()
@@ -63,6 +60,5 @@ public sealed class GameTopMenuBarUIController : UIController
_action.LoadButton();
_sandbox.LoadButton();
_emotes.LoadButton();
_bug.LoadButton();
}
}