Criminal record hud icons (#25192)
* Security hud shows icon based on criminal record status * Criminal status now linked to name instead of identity * parole loc * Test fix * review changes * Check station records instead of storing names on criminal record consoles. * cleanup * more cleanup * review changes * change outdated comments * rename * review changes * remove event subscription * replaced event with trycomp * default value
This commit is contained in:
@@ -37,8 +37,8 @@ public sealed class CriminalRecordsConsoleBoundUserInterface : BoundUserInterfac
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SendMessage(new SetStationRecordFilter(type, filterValue));
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_window.OnStatusSelected += status =>
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SendMessage(new CriminalRecordChangeStatus(status, null));
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_window.OnDialogConfirmed += (_, reason) =>
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SendMessage(new CriminalRecordChangeStatus(SecurityStatus.Wanted, reason));
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_window.OnDialogConfirmed += (status, reason) =>
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SendMessage(new CriminalRecordChangeStatus(status, reason));
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_window.OnHistoryUpdated += UpdateHistory;
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_window.OnHistoryClosed += () => _historyWindow?.Close();
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_window.OnClose += Close;
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@@ -219,16 +219,16 @@ public sealed partial class CriminalRecordsConsoleWindow : FancyWindow
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private void SetStatus(SecurityStatus status)
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{
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if (status == SecurityStatus.Wanted)
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if (status == SecurityStatus.Wanted || status == SecurityStatus.Suspected)
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{
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GetWantedReason();
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GetReason(status);
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return;
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}
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OnStatusSelected?.Invoke(status);
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}
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private void GetWantedReason()
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private void GetReason(SecurityStatus status)
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{
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if (_reasonDialog != null)
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{
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@@ -237,7 +237,7 @@ public sealed partial class CriminalRecordsConsoleWindow : FancyWindow
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}
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var field = "reason";
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var title = Loc.GetString("criminal-records-status-wanted");
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var title = Loc.GetString("criminal-records-status-" + status.ToString().ToLower());
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var placeholders = _proto.Index<DatasetPrototype>(ReasonPlaceholders);
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var placeholder = Loc.GetString("criminal-records-console-reason-placeholder", ("placeholder", _random.Pick(placeholders.Values))); // just funny it doesn't actually get used
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var prompt = Loc.GetString("criminal-records-console-reason");
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@@ -251,7 +251,7 @@ public sealed partial class CriminalRecordsConsoleWindow : FancyWindow
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if (reason.Length < 1 || reason.Length > _maxLength)
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return;
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OnDialogConfirmed?.Invoke(SecurityStatus.Wanted, reason);
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OnDialogConfirmed?.Invoke(status, reason);
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};
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_reasonDialog.OnClose += () => { _reasonDialog = null; };
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@@ -3,6 +3,7 @@ using Content.Shared.Access.Systems;
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using Content.Shared.Mindshield.Components;
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using Content.Shared.Overlays;
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using Content.Shared.PDA;
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using Content.Shared.Security.Components;
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using Content.Shared.StatusIcon;
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using Content.Shared.StatusIcon.Components;
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using Robust.Shared.Prototypes;
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@@ -74,7 +75,11 @@ public sealed class ShowSecurityIconsSystem : EquipmentHudSystem<ShowSecurityIco
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result.Add(icon);
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}
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// Add arrest icons here, WYCI.
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if (TryComp<CriminalRecordComponent>(uid, out var record))
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{
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if(_prototypeMan.TryIndex<StatusIconPrototype>(record.StatusIcon.Id, out var criminalIcon))
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result.Add(criminalIcon);
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}
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return result;
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}
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@@ -134,7 +134,7 @@ namespace Content.Server.Administration.Systems
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return value ?? null;
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}
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private void OnIdentityChanged(IdentityChangedEvent ev)
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private void OnIdentityChanged(ref IdentityChangedEvent ev)
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{
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if (!TryComp<ActorComponent>(ev.CharacterEntity, out var actor))
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return;
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@@ -12,6 +12,8 @@ using Content.Shared.StationRecords;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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using System.Diagnostics.CodeAnalysis;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Security.Components;
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namespace Content.Server.CriminalRecords.Systems;
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@@ -71,7 +73,8 @@ public sealed class CriminalRecordsConsoleSystem : SharedCriminalRecordsConsoleS
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private void OnChangeStatus(Entity<CriminalRecordsConsoleComponent> ent, ref CriminalRecordChangeStatus msg)
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{
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// prevent malf client violating wanted/reason nullability
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if ((msg.Status == SecurityStatus.Wanted) != (msg.Reason != null))
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if (msg.Status == SecurityStatus.Wanted != (msg.Reason != null) &&
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msg.Status == SecurityStatus.Suspected != (msg.Reason != null))
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return;
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if (!CheckSelected(ent, msg.Session, out var mob, out var key))
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@@ -117,20 +120,32 @@ public sealed class CriminalRecordsConsoleSystem : SharedCriminalRecordsConsoleS
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// figure out which radio message to send depending on transition
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var statusString = (oldStatus, msg.Status) switch
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{
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// going from wanted or detained on the spot
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// person has been detained
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(_, SecurityStatus.Detained) => "detained",
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// person did something sus
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(_, SecurityStatus.Suspected) => "suspected",
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// released on parole
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(_, SecurityStatus.Paroled) => "paroled",
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// prisoner did their time
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(SecurityStatus.Detained, SecurityStatus.None) => "released",
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// going from wanted to none, must have been a mistake
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(_, SecurityStatus.None) => "not-wanted",
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// going from none or detained, AOS or prisonbreak / lazy secoff never set them to released and they reoffended
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(_, SecurityStatus.Discharged) => "released",
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// going from any other state to wanted, AOS or prisonbreak / lazy secoff never set them to released and they reoffended
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(_, SecurityStatus.Wanted) => "wanted",
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// person is no longer sus
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(SecurityStatus.Suspected, SecurityStatus.None) => "not-suspected",
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// going from wanted to none, must have been a mistake
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(SecurityStatus.Wanted, SecurityStatus.None) => "not-wanted",
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// criminal status removed
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(SecurityStatus.Detained, SecurityStatus.None) => "released",
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// criminal is no longer on parole
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(SecurityStatus.Paroled, SecurityStatus.None) => "not-parole",
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// this is impossible
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_ => "not-wanted"
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};
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_radio.SendRadioMessage(ent, Loc.GetString($"criminal-records-console-{statusString}", args), ent.Comp.SecurityChannel, ent);
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_radio.SendRadioMessage(ent, Loc.GetString($"criminal-records-console-{statusString}", args),
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ent.Comp.SecurityChannel, ent);
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UpdateUserInterface(ent);
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UpdateCriminalIdentity(name, msg.Status);
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}
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private void OnAddHistory(Entity<CriminalRecordsConsoleComponent> ent, ref CriminalRecordAddHistory msg)
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@@ -229,4 +244,29 @@ public sealed class CriminalRecordsConsoleSystem : SharedCriminalRecordsConsoleS
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return record.Name;
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}
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/// <summary>
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/// Checks if the new identity's name has a criminal record attached to it, and gives the entity the icon that
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/// belongs to the status if it does.
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/// </summary>
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public void CheckNewIdentity(EntityUid uid)
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{
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var name = Identity.Name(uid, EntityManager);
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var xform = Transform(uid);
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var station = _station.GetStationInMap(xform.MapID);
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if (station != null && _stationRecords.GetRecordByName(station.Value, name) is { } id)
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{
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if (_stationRecords.TryGetRecord<CriminalRecord>(new StationRecordKey(id, station.Value),
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out var record))
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{
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if (record.Status != SecurityStatus.None)
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{
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SetCriminalIcon(name, record.Status, uid);
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return;
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}
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}
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}
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RemComp<CriminalRecordComponent>(uid);
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}
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}
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@@ -1,5 +1,6 @@
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using Content.Server.Access.Systems;
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using Content.Server.Administration.Logs;
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using Content.Server.CriminalRecords.Systems;
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using Content.Server.Humanoid;
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using Content.Shared.Clothing;
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using Content.Shared.Database;
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@@ -25,6 +26,7 @@ public class IdentitySystem : SharedIdentitySystem
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[Dependency] private readonly MetaDataSystem _metaData = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
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[Dependency] private readonly CriminalRecordsConsoleSystem _criminalRecordsConsole = default!;
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private HashSet<EntityUid> _queuedIdentityUpdates = new();
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@@ -107,7 +109,9 @@ public class IdentitySystem : SharedIdentitySystem
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_metaData.SetEntityName(ident, name);
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_adminLog.Add(LogType.Identity, LogImpact.Medium, $"{ToPrettyString(uid)} changed identity to {name}");
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RaiseLocalEvent(new IdentityChangedEvent(uid, ident));
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var identityChangedEvent = new IdentityChangedEvent(uid, ident);
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RaiseLocalEvent(uid, ref identityChangedEvent);
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SetIdentityCriminalIcon(uid);
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}
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private string GetIdentityName(EntityUid target, IdentityRepresentation representation)
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@@ -118,6 +122,16 @@ public class IdentitySystem : SharedIdentitySystem
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return representation.ToStringKnown(!ev.Cancelled);
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}
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/// <summary>
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/// When the identity of a person is changed, searches the criminal records to see if the name of the new identity
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/// has a record. If the new name has a criminal status attached to it, the person will get the criminal status
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/// until they change identity again.
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/// </summary>
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private void SetIdentityCriminalIcon(EntityUid uid)
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{
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_criminalRecordsConsole.CheckNewIdentity(uid);
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}
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/// <summary>
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/// Gets an 'identity representation' of an entity, with their true name being the entity name
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/// and their 'presumed name' and 'presumed job' being the name/job on their ID card, if they have one.
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@@ -159,15 +173,3 @@ public class IdentitySystem : SharedIdentitySystem
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#endregion
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}
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public sealed class IdentityChangedEvent : EntityEventArgs
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{
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public EntityUid CharacterEntity;
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public EntityUid IdentityEntity;
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public IdentityChangedEvent(EntityUid characterEntity, EntityUid identityEntity)
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{
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CharacterEntity = characterEntity;
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IdentityEntity = identityEntity;
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}
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}
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@@ -1,8 +1,52 @@
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using Content.Shared.IdentityManagement;
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using Content.Shared.IdentityManagement.Components;
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using Content.Shared.Security;
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using Content.Shared.Security.Components;
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namespace Content.Shared.CriminalRecords.Systems;
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/// <summary>
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/// Nothing is predicted just exists for access.
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/// </summary>
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public abstract class SharedCriminalRecordsConsoleSystem : EntitySystem
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{
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/// <summary>
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/// Any entity that has a the name of the record that was just changed as their visible name will get their icon
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/// updated with the new status, if the record got removed their icon will be removed too.
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/// </summary>
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public void UpdateCriminalIdentity(string name, SecurityStatus status)
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{
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var query = EntityQueryEnumerator<IdentityComponent>();
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while (query.MoveNext(out var uid, out var identity))
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{
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if (!Identity.Name(uid, EntityManager).Equals(name))
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continue;
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if (status == SecurityStatus.None)
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RemComp<CriminalRecordComponent>(uid);
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else
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SetCriminalIcon(name, status, uid);
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}
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}
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/// <summary>
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/// Decides the icon that should be displayed on the entity based on the security status
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/// </summary>
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public void SetCriminalIcon(string name, SecurityStatus status, EntityUid characterUid)
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{
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EnsureComp<CriminalRecordComponent>(characterUid, out var record);
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var previousIcon = record.StatusIcon;
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record.StatusIcon = status switch
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{
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SecurityStatus.Paroled => "SecurityIconParoled",
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SecurityStatus.Wanted => "SecurityIconWanted",
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SecurityStatus.Detained => "SecurityIconIncarcerated",
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SecurityStatus.Discharged => "SecurityIconDischarged",
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SecurityStatus.Suspected => "SecurityIconSuspected",
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_ => record.StatusIcon
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};
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if(previousIcon != record.StatusIcon)
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Dirty(characterUid, record);
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}
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}
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@@ -1,5 +1,4 @@
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using Content.Shared.Humanoid.Prototypes;
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using Robust.Shared.Containers;
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using Robust.Shared.Containers;
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using Robust.Shared.Enums;
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namespace Content.Shared.IdentityManagement.Components;
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@@ -40,3 +40,8 @@ public abstract class SharedIdentitySystem : EntitySystem
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ent.Comp.Enabled = !args.IsToggled;
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}
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}
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/// <summary>
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/// Gets called whenever an entity changes their identity.
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/// </summary>
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[ByRefEvent]
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public record struct IdentityChangedEvent(EntityUid CharacterEntity, EntityUid IdentityEntity);
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@@ -0,0 +1,15 @@
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using Content.Shared.StatusIcon;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Security.Components;
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class CriminalRecordComponent : Component
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{
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/// <summary>
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/// The icon that should be displayed based on the criminal status of the entity.
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/// </summary>
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[DataField, AutoNetworkedField]
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public ProtoId<StatusIconPrototype> StatusIcon = "SecurityIconWanted";
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}
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@@ -4,12 +4,18 @@
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/// Status used in Criminal Records.
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///
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/// None - the default value
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/// Suspected - the person is suspected of doing something illegal
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/// Wanted - the person is being wanted by security
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/// Detained - the person is detained by security
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/// Paroled - the person is on parole
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/// Discharged - the person has been released from prison
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/// </summary>
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public enum SecurityStatus : byte
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{
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None,
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Suspected,
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Wanted,
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Detained
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Detained,
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Paroled,
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Discharged
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}
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@@ -10,8 +10,12 @@ criminal-records-console-status = Status
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criminal-records-status-none = None
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criminal-records-status-wanted = Wanted
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criminal-records-status-detained = Detained
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criminal-records-status-suspected = Suspect
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criminal-records-status-discharged = Discharged
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criminal-records-status-paroled = Paroled
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criminal-records-console-wanted-reason = [color=gray]Wanted Reason[/color]
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criminal-records-console-suspected-reason = [color=gray]Suspected Reason[/color]
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criminal-records-console-reason = Reason
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criminal-records-console-reason-placeholder = For example: {$placeholder}
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@@ -28,9 +32,13 @@ criminal-records-permission-denied = Permission denied
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## Security channel notifications
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criminal-records-console-wanted = {$name} is wanted by {$officer} for: {$reason}.
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criminal-records-console-suspected = {$officer} marked {$name} as suspicious because of: {$reason}
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criminal-records-console-not-suspected = {$name} is no longer a suspect.
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criminal-records-console-detained = {$name} has been detained by {$officer}.
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criminal-records-console-released = {$name} has been released by {$officer}.
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criminal-records-console-not-wanted = {$name} is no longer wanted.
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criminal-records-console-paroled = {$name} has been released on parole by {$officer}.
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criminal-records-console-not-parole = {$name} is no longer on parole.
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criminal-records-console-unknown-officer = <unknown officer>
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## Filters
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40
Resources/Prototypes/StatusEffects/security.yml
Normal file
40
Resources/Prototypes/StatusEffects/security.yml
Normal file
@@ -0,0 +1,40 @@
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- type: statusIcon
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id: SecurityIcon
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abstract: true
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priority: 1
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locationPreference: Left
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- type: statusIcon
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parent: SecurityIcon
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id: SecurityIconDischarged
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icon:
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sprite: Interface/Misc/security_icons.rsi
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state: hud_discharged
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- type: statusIcon
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parent: SecurityIcon
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id: SecurityIconIncarcerated
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icon:
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sprite: Interface/Misc/security_icons.rsi
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state: hud_incarcerated
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- type: statusIcon
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parent: SecurityIcon
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id: SecurityIconParoled
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icon:
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sprite: Interface/Misc/security_icons.rsi
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state: hud_paroled
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- type: statusIcon
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parent: SecurityIcon
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id: SecurityIconSuspected
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icon:
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sprite: Interface/Misc/security_icons.rsi
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state: hud_suspected
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- type: statusIcon
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parent: SecurityIcon
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id: SecurityIconWanted
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icon:
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sprite: Interface/Misc/security_icons.rsi
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state: hud_wanted
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Binary file not shown.
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After Width: | Height: | Size: 152 B |
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After Width: | Height: | Size: 139 B |
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After Width: | Height: | Size: 157 B |
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After Width: | Height: | Size: 139 B |
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After Width: | Height: | Size: 158 B |
@@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation/tgstation/blob/7f654b6e8e59021607a9e888dfeb79920401c372/icons/mob/huds/hud.dmi",
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"size": {
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"x": 8,
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"y": 8
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},
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"states": [
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{
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"name": "hud_discharged"
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},
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{
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"name": "hud_incarcerated"
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},
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{
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"name": "hud_paroled"
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},
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{
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"name": "hud_suspected"
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},
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{
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"name": "hud_wanted"
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}
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]
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}
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Reference in New Issue
Block a user