Replace obsolete GetTilesIntersecting methods (#32455)
* Remove usage of obsolete GetTilesIntersecting round 1 * Oop wrong uids * Remove usage of obsolete GetLocalTilesIntersecting round 2 * Remove usage of obsolete GetLocalTilesIntersecting final round * weh * Fix using `SharedMapSystem` in `StencilOverlay`
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@@ -35,7 +35,7 @@ public sealed partial class StencilOverlay
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var matty = Matrix3x2.Multiply(matrix, invMatrix);
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worldHandle.SetTransform(matty);
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foreach (var tile in grid.Comp.GetTilesIntersecting(worldAABB))
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foreach (var tile in _map.GetTilesIntersecting(grid.Owner, grid, worldAABB))
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{
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// Ignored tiles for stencil
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if (_weather.CanWeatherAffect(grid.Owner, grid, tile))
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@@ -24,6 +24,7 @@ public sealed partial class StencilOverlay : Overlay
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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private readonly ParallaxSystem _parallax;
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private readonly SharedTransformSystem _transform;
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private readonly SharedMapSystem _map;
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private readonly SpriteSystem _sprite;
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private readonly WeatherSystem _weather;
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@@ -33,11 +34,12 @@ public sealed partial class StencilOverlay : Overlay
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private readonly ShaderInstance _shader;
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public StencilOverlay(ParallaxSystem parallax, SharedTransformSystem transform, SpriteSystem sprite, WeatherSystem weather)
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public StencilOverlay(ParallaxSystem parallax, SharedTransformSystem transform, SharedMapSystem map, SpriteSystem sprite, WeatherSystem weather)
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{
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ZIndex = ParallaxSystem.ParallaxZIndex + 1;
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_parallax = parallax;
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_transform = transform;
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_map = map;
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_sprite = sprite;
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_weather = weather;
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IoCManager.InjectDependencies(this);
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@@ -10,13 +10,14 @@ public sealed class StencilOverlaySystem : EntitySystem
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[Dependency] private readonly IOverlayManager _overlay = default!;
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[Dependency] private readonly ParallaxSystem _parallax = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly SpriteSystem _sprite = default!;
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[Dependency] private readonly WeatherSystem _weather = default!;
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public override void Initialize()
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{
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base.Initialize();
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_overlay.AddOverlay(new StencilOverlay(_parallax, _transform, _sprite, _weather));
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_overlay.AddOverlay(new StencilOverlay(_parallax, _transform, _map, _sprite, _weather));
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}
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public override void Shutdown()
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@@ -16,6 +16,7 @@ public sealed class GasProducerAnomalySystem : EntitySystem
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{
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[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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public override void Initialize()
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{
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@@ -56,8 +57,11 @@ public sealed class GasProducerAnomalySystem : EntitySystem
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return;
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var localpos = xform.Coordinates.Position;
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var tilerefs = grid.GetLocalTilesIntersecting(
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new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius))).ToArray();
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var tilerefs = _map.GetLocalTilesIntersecting(
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xform.GridUid.Value,
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grid,
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new Box2(localpos + new Vector2(-radius, -radius), localpos + new Vector2(radius, radius)))
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.ToArray();
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if (tilerefs.Length == 0)
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return;
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@@ -28,6 +28,7 @@ public sealed partial class DragonSystem : EntitySystem
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly MobStateSystem _mobState = default!;
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private EntityQuery<CarpRiftsConditionComponent> _objQuery;
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@@ -156,7 +157,7 @@ public sealed partial class DragonSystem : EntitySystem
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}
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// cant put a rift on solars
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foreach (var tile in grid.GetTilesIntersecting(new Circle(_transform.GetWorldPosition(xform), RiftTileRadius), false))
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foreach (var tile in _map.GetTilesIntersecting(xform.GridUid.Value, grid, new Circle(_transform.GetWorldPosition(xform), RiftTileRadius), false))
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{
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if (!tile.IsSpace(_tileDef))
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continue;
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@@ -40,6 +40,7 @@ public sealed class NukeSystem : EntitySystem
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly StationSystem _station = default!;
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[Dependency] private readonly UserInterfaceSystem _ui = default!;
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[Dependency] private readonly AppearanceSystem _appearance = default!;
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@@ -190,7 +191,7 @@ public sealed class NukeSystem : EntitySystem
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var worldPos = _transform.GetWorldPosition(xform);
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foreach (var tile in grid.GetTilesIntersecting(new Circle(worldPos, component.RequiredFloorRadius), false))
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foreach (var tile in _map.GetTilesIntersecting(xform.GridUid.Value, grid, new Circle(worldPos, component.RequiredFloorRadius), false))
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{
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if (!tile.IsSpace(_tileDefManager))
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continue;
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@@ -21,6 +21,7 @@ public sealed class SpecialRespawnSystem : SharedSpecialRespawnSystem
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[Dependency] private readonly AtmosphereSystem _atmosphere = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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[Dependency] private readonly TurfSystem _turf = default!;
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[Dependency] private readonly IChatManager _chat = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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@@ -105,7 +106,7 @@ public sealed class SpecialRespawnSystem : SharedSpecialRespawnSystem
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var found = false;
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foreach (var tile in grid.GetTilesIntersecting(circle))
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foreach (var tile in _map.GetTilesIntersecting(entityGridUid.Value, grid, circle))
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{
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if (tile.IsSpace(_tileDefinitionManager)
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|| _turf.IsTileBlocked(tile, CollisionGroup.MobMask)
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@@ -176,7 +177,7 @@ public sealed class SpecialRespawnSystem : SharedSpecialRespawnSystem
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var mapTarget = grid.WorldToTile(mapPos);
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var circle = new Circle(mapPos, 2);
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foreach (var newTileRef in grid.GetTilesIntersecting(circle))
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foreach (var newTileRef in _map.GetTilesIntersecting(targetGrid, grid, circle))
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{
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if (newTileRef.IsSpace(_tileDefinitionManager) || _turf.IsTileBlocked(newTileRef, CollisionGroup.MobMask) || !_atmosphere.IsTileMixtureProbablySafe(targetGrid, targetMap, mapTarget))
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continue;
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@@ -43,6 +43,7 @@ public sealed partial class RevenantSystem
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[Dependency] private readonly TileSystem _tile = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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[Dependency] private readonly SharedTransformSystem _transformSystem = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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private void InitializeAbilities()
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{
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@@ -228,8 +229,12 @@ public sealed partial class RevenantSystem
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var xform = Transform(uid);
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if (!TryComp<MapGridComponent>(xform.GridUid, out var map))
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return;
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var tiles = map.GetTilesIntersecting(Box2.CenteredAround(_transformSystem.GetWorldPosition(xform),
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new Vector2(component.DefileRadius * 2, component.DefileRadius))).ToArray();
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var tiles = _mapSystem.GetTilesIntersecting(
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xform.GridUid.Value,
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map,
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Box2.CenteredAround(_transformSystem.GetWorldPosition(xform),
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new Vector2(component.DefileRadius * 2, component.DefileRadius)))
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.ToArray();
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_random.Shuffle(tiles);
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@@ -193,7 +193,7 @@ public sealed class SpawnSalvageMissionJob : Job<bool>
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List<Vector2i> reservedTiles = new();
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foreach (var tile in grid.GetTilesIntersecting(new Circle(Vector2.Zero, landingPadRadius), false))
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foreach (var tile in _map.GetTilesIntersecting(mapUid, grid, new Circle(Vector2.Zero, landingPadRadius), false))
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{
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if (!_biome.TryGetBiomeTile(mapUid, grid, tile.GridIndices, out _))
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continue;
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@@ -308,7 +308,7 @@ public sealed class EventHorizonSystem : SharedEventHorizonSystem
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foreach (var grid in grids)
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{
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// TODO: Remover grid.Owner when this iterator returns entityuids as well.
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AttemptConsumeTiles(uid, grid.Comp.GetTilesIntersecting(circle), grid, grid, eventHorizon);
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AttemptConsumeTiles(uid, _mapSystem.GetTilesIntersecting(grid.Owner, grid.Comp, circle), grid, grid, eventHorizon);
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}
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}
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@@ -4,7 +4,6 @@ using Content.Server.Xenoarchaeology.XenoArtifacts.Events;
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using Content.Shared.Maps;
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using Content.Shared.Physics;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics.Components;
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using Robust.Shared.Random;
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@@ -17,7 +16,8 @@ public sealed class ThrowArtifactSystem : EntitySystem
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly ThrowingSystem _throwing = default!;
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[Dependency] private readonly TileSystem _tile = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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/// <inheritdoc/>
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public override void Initialize()
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@@ -30,7 +30,9 @@ public sealed class ThrowArtifactSystem : EntitySystem
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var xform = Transform(uid);
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if (TryComp<MapGridComponent>(xform.GridUid, out var grid))
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{
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var tiles = grid.GetTilesIntersecting(
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var tiles = _mapSystem.GetTilesIntersecting(
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xform.GridUid.Value,
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grid,
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Box2.CenteredAround(_transform.GetWorldPosition(xform), new Vector2(component.Range * 2, component.Range)));
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foreach (var tile in tiles)
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@@ -34,6 +34,7 @@ public abstract class SharedAnomalySystem : EntitySystem
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[Dependency] protected readonly SharedPopupSystem Popup = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _map = default!;
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public override void Initialize()
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{
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@@ -358,8 +359,11 @@ public abstract class SharedAnomalySystem : EntitySystem
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var amount = (int) (MathHelper.Lerp(settings.MinAmount, settings.MaxAmount, severity * stability * powerModifier) + 0.5f);
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var localpos = xform.Coordinates.Position;
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var tilerefs = grid.GetLocalTilesIntersecting(
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new Box2(localpos + new Vector2(-settings.MaxRange, -settings.MaxRange), localpos + new Vector2(settings.MaxRange, settings.MaxRange))).ToList();
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var tilerefs = _map.GetLocalTilesIntersecting(
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xform.GridUid.Value,
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grid,
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new Box2(localpos + new Vector2(-settings.MaxRange, -settings.MaxRange), localpos + new Vector2(settings.MaxRange, settings.MaxRange)))
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.ToList();
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if (tilerefs.Count == 0)
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return null;
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@@ -23,6 +23,8 @@ public sealed partial class NearbyTilesPercentRule : RulesRule
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[DataField]
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public float Range = 10f;
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private readonly SharedMapSystem _map;
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public override bool Check(EntityManager entManager, EntityUid uid)
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{
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if (!entManager.TryGetComponent(uid, out TransformComponent? xform) ||
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@@ -38,7 +40,7 @@ public sealed partial class NearbyTilesPercentRule : RulesRule
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var tileCount = 0;
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var matchingTileCount = 0;
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foreach (var tile in grid.GetTilesIntersecting(new Circle(transform.GetWorldPosition(xform),
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foreach (var tile in _map.GetTilesIntersecting(xform.GridUid.Value, grid, new Circle(transform.GetWorldPosition(xform),
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Range)))
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{
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// Only consider collidable anchored (for reasons some subfloor stuff has physics but non-collidable)
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