Fix even more prototypes for save/spawn test (#11108)
This commit is contained in:
@@ -37,7 +37,6 @@ public sealed class PrototypeSaveTest
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// TODO fix more prototypes
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// TODO fix more prototypes
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// The rest of these prototypes (probably) shouldn't be getting ignored.
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// The rest of these prototypes (probably) shouldn't be getting ignored.
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// There should be an issue up tracking all of these prototypes, indicating that still need to get fixed.
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// There should be an issue up tracking all of these prototypes, indicating that still need to get fixed.
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"C4",
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"WeaponProtoKineticAccelerator",
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"WeaponProtoKineticAccelerator",
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"WeaponStaffHealing",
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"WeaponStaffHealing",
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"WeaponStaffPolymorphDoor",
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"WeaponStaffPolymorphDoor",
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@@ -64,12 +63,10 @@ public sealed class PrototypeSaveTest
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"JawsOfLife",
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"JawsOfLife",
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"SyndicateJawsOfLife",
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"SyndicateJawsOfLife",
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"LightReplacer",
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"LightReplacer",
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"ComputerCloningConsole",
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"PowerDrill",
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"PowerDrill",
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"Omnitool",
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"Omnitool",
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"GasPressurePump",
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"GasPressurePump",
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"GasVolumePump",
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"GasVolumePump",
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"GasDualPortVentPump",
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"PortableScrubber",
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"PortableScrubber",
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"ParticleAcceleratorControlBox",
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"ParticleAcceleratorControlBox",
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"GasFilter",
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"GasFilter",
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@@ -98,11 +95,6 @@ public sealed class PrototypeSaveTest
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"SpaceMedipen",
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"SpaceMedipen",
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"HolosignWetFloor",
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"HolosignWetFloor",
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"HeadSkeleton",
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"HeadSkeleton",
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"PoweredlightEmpty",
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"Poweredlight",
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"PoweredlightLED",
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"PoweredlightExterior",
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"PoweredlightSodium",
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"PoweredSmallLightEmpty",
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"PoweredSmallLightEmpty",
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"PoweredSmallLight",
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"PoweredSmallLight",
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"PoweredLightPostSmallEmpty",
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"PoweredLightPostSmallEmpty",
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@@ -123,9 +115,7 @@ public sealed class PrototypeSaveTest
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"MedicalTechFab",
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"MedicalTechFab",
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"UniformPrinter",
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"UniformPrinter",
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"OreProcessor",
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"OreProcessor",
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"MedicalScanner",
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"MagazinePistolSubMachineGunTopMounted",
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"MagazinePistolSubMachineGunTopMounted",
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"Recycler",
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"EpinephrineChemistryBottle",
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"EpinephrineChemistryBottle",
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"RobustHarvestChemistryBottle",
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"RobustHarvestChemistryBottle",
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"NocturineChemistryBottle",
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"NocturineChemistryBottle",
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@@ -137,12 +127,10 @@ public sealed class PrototypeSaveTest
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"BluespaceBeaker",
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"BluespaceBeaker",
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"ClusterBang",
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"ClusterBang",
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"ClusterBangFull",
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"ClusterBangFull",
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"CargoTelepad",
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"Vaccinator",
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"Vaccinator",
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"AirlockExternalShuttleLocked",
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"AirlockExternalShuttleLocked",
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"AirlockExternalGlassShuttleLocked",
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"AirlockExternalGlassShuttleLocked",
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"AirlockExternalGlassShuttleEmergencyLocked",
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"AirlockExternalGlassShuttleEmergencyLocked",
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"ConveyorBelt",
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"ClothingHeadHatChef",
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"ClothingHeadHatChef",
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"Bucket",
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"Bucket",
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"AirlockShuttle",
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"AirlockShuttle",
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@@ -19,6 +19,8 @@
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canToggleStartOnStick: true
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canToggleStartOnStick: true
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- type: TriggerOnSignal
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- type: TriggerOnSignal
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- type: SignalReceiver
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- type: SignalReceiver
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inputs:
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Trigger: []
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- type: Sticky
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- type: Sticky
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stickDelay: 5
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stickDelay: 5
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unstickDelay: 5
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unstickDelay: 5
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@@ -94,6 +94,11 @@
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- type: PoweredLightVisualizer
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- type: PoweredLightVisualizer
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blinkingSound:
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blinkingSound:
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path: "/Audio/Machines/light_tube_on.ogg"
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path: "/Audio/Machines/light_tube_on.ogg"
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- type: SignalReceiver
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inputs:
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On: []
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Off: []
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Toggle: []
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- type: entity
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- type: entity
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id: Poweredlight
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id: Poweredlight
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@@ -609,6 +609,9 @@
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color: "#1f8c28"
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color: "#1f8c28"
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- type: SignalTransmitter
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- type: SignalTransmitter
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transmissionRange: 4
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transmissionRange: 4
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outputs:
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MedicalScannerSender: []
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CloningPodSender: []
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- type: ActivatableUI
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- type: ActivatableUI
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key: enum.CloningConsoleUiKey.Key
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key: enum.CloningConsoleUiKey.Key
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- type: ActivatableUIRequiresPower
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- type: ActivatableUIRequiresPower
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@@ -32,6 +32,17 @@
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- type: Construction
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- type: Construction
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graph: Machine
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graph: Machine
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node: machine
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node: machine
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containers:
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- machine_parts
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- machine_board
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- type: ContainerContainer
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containers:
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scanner-bodyContainer: !type:ContainerSlot
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machine_board: !type:Container
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machine_parts: !type:Container
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- type: SignalReceiver
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inputs:
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MedicalScannerReceiver: []
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -31,6 +31,23 @@
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layer:
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layer:
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- Opaque
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- Opaque
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- BulletImpassable
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- BulletImpassable
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- shape: !type:PolygonShape
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vertices:
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- -0.55,-0.55
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- 0.55,-0.55
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- 0.55,0.55
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- -0.55,0.55
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id: conveyor
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layer:
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- Impassable
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- MidImpassable
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- LowImpassable
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hard: False
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- type: SignalReceiver
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inputs:
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Reverse: []
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Forward: []
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Off: []
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- type: Transform
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- type: Transform
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anchored: true
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anchored: true
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noRot: false
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noRot: false
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@@ -240,6 +240,10 @@
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inlet: inlet
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inlet: inlet
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outlet: outlet
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outlet: outlet
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canLink: true
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canLink: true
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- type: SignalReceiver
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inputs:
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Pressurize: []
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Depressurize: []
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- type: Construction
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- type: Construction
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graph: GasBinary
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graph: GasBinary
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node: dualportventpump
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node: dualportventpump
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@@ -6,6 +6,7 @@
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- type: InteractionOutline
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- type: InteractionOutline
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- type: Physics
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- type: Physics
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bodyType: Static
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bodyType: Static
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canCollide: false
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- type: Transform
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- type: Transform
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anchored: true
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anchored: true
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noRot: true
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noRot: true
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@@ -30,6 +31,9 @@
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- type: Damageable
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- type: Damageable
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damageContainer: Inorganic
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damageContainer: Inorganic
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damageModifierSet: Metallic
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damageModifierSet: Metallic
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- type: SignalReceiver
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inputs:
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OrderReceiver: []
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- type: Destructible
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- type: Destructible
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thresholds:
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thresholds:
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- trigger:
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- trigger:
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@@ -21,7 +21,25 @@
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- type: Physics
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- type: Physics
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bodyType: Static
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bodyType: Static
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- type: Fixtures
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- type: Fixtures
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fixtures:
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- id: conveyor
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shape: !type:PolygonShape
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vertices:
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- -0.55,-0.55
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- 0.55,-0.55
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- 0.55,0.55
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- -0.55,0.55
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layer:
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- Impassable
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- MidImpassable
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- LowImpassable
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hard: False
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- type: Conveyor
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- type: Conveyor
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- type: SignalReceiver
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inputs:
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Reverse: []
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Forward: []
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Off: []
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- type: Appearance
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- type: Appearance
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- type: GenericVisualizer
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- type: GenericVisualizer
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visuals:
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visuals:
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