Strip All Debug Verb (#37426)

* init

* yippee

* review

* permission check

* command

* loc

* review

* review

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
This commit is contained in:
ScarKy0
2025-05-15 22:56:58 +02:00
committed by GitHub
parent a3418d56d9
commit 5fa56babb0
5 changed files with 109 additions and 18 deletions

View File

@@ -4,9 +4,10 @@ using Content.Server.Administration.UI;
using Content.Server.Disposal.Tube;
using Content.Server.EUI;
using Content.Server.Ghost.Roles;
using Content.Server.Mind;
using Content.Server.Mind.Commands;
using Content.Server.Mind;
using Content.Server.Prayer;
using Content.Server.Silicons.Laws;
using Content.Server.Station.Systems;
using Content.Shared.Administration;
using Content.Shared.Chemistry.Components.SolutionManager;
@@ -15,26 +16,26 @@ using Content.Shared.Configurable;
using Content.Shared.Database;
using Content.Shared.Examine;
using Content.Shared.GameTicking;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using Content.Shared.Mind.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Popups;
using Content.Shared.Silicons.Laws.Components;
using Content.Shared.Silicons.StationAi;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics.Components;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Toolshed;
using Robust.Shared.Utility;
using System.Linq;
using Content.Server.Silicons.Laws;
using Content.Shared.Movement.Components;
using Content.Shared.Silicons.Laws.Components;
using Robust.Server.Player;
using Content.Shared.Silicons.StationAi;
using Robust.Shared.Physics.Components;
using static Content.Shared.Configurable.ConfigurationComponent;
namespace Content.Server.Administration.Systems
@@ -463,19 +464,34 @@ namespace Content.Server.Administration.Systems
args.Verbs.Add(verb);
}
// Set clothing verb
if (_groupController.CanCommand(player, "setoutfit") &&
EntityManager.HasComponent<InventoryComponent>(args.Target))
if (TryComp<InventoryComponent>(args.Target, out var inventoryComponent))
{
Verb verb = new()
// Strip all verb
if (_groupController.CanCommand(player, "stripall"))
{
Text = Loc.GetString("set-outfit-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => _euiManager.OpenEui(new SetOutfitEui(GetNetEntity(args.Target)), player),
Impact = LogImpact.Medium
};
args.Verbs.Add(verb);
args.Verbs.Add(new Verb
{
Text = Loc.GetString("strip-all-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => _console.RemoteExecuteCommand(player, $"stripall \"{args.Target}\""),
Impact = LogImpact.Medium
});
}
// set outfit verb
if (_groupController.CanCommand(player, "setoutfit"))
{
Verb verb = new()
{
Text = Loc.GetString("set-outfit-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => _euiManager.OpenEui(new SetOutfitEui(GetNetEntity(args.Target)), player),
Impact = LogImpact.Medium
};
args.Verbs.Add(verb);
}
}
// In range unoccluded verb