ActionBlocker CanMove uses EntityUid exclusively

This commit is contained in:
Vera Aguilera Puerto
2021-11-09 13:15:55 +01:00
parent 1f9e1c033f
commit 5f9cfaac43
10 changed files with 19 additions and 24 deletions

View File

@@ -82,7 +82,7 @@ namespace Content.IntegrationTests.Tests.Buckle
Assert.NotNull(buckle);
Assert.Null(buckle.BuckledTo);
Assert.False(buckle.Buckled);
Assert.True(actionBlocker.CanMove(human));
Assert.True(actionBlocker.CanMove(human.Uid));
Assert.True(actionBlocker.CanChangeDirection(human));
Assert.True(standingState.Down(human.Uid));
Assert.True(standingState.Stand(human.Uid));
@@ -100,7 +100,7 @@ namespace Content.IntegrationTests.Tests.Buckle
var player = IoCManager.Resolve<IPlayerManager>().GetAllPlayers().Single();
Assert.True(((BuckleComponentState) buckle.GetComponentState(player)).Buckled);
Assert.False(actionBlocker.CanMove(human));
Assert.False(actionBlocker.CanMove(human.Uid));
Assert.False(actionBlocker.CanChangeDirection(human));
Assert.False(standingState.Down(human.Uid));
Assert.That((human.Transform.WorldPosition - chair.Transform.WorldPosition).Length, Is.LessThanOrEqualTo(buckle.BuckleOffset.Length));
@@ -134,7 +134,7 @@ namespace Content.IntegrationTests.Tests.Buckle
Assert.True(buckle.TryUnbuckle(human));
Assert.Null(buckle.BuckledTo);
Assert.False(buckle.Buckled);
Assert.True(actionBlocker.CanMove(human));
Assert.True(actionBlocker.CanMove(human.Uid));
Assert.True(actionBlocker.CanChangeDirection(human));
Assert.True(standingState.Down(human.Uid));
@@ -192,7 +192,7 @@ namespace Content.IntegrationTests.Tests.Buckle
// Force unbuckle
Assert.True(buckle.TryUnbuckle(human, true));
Assert.False(buckle.Buckled);
Assert.True(actionBlocker.CanMove(human));
Assert.True(actionBlocker.CanMove(human.Uid));
Assert.True(actionBlocker.CanChangeDirection(human));
Assert.True(standingState.Down(human.Uid));