Ignore FirelockElectronics component on the client

This commit is contained in:
Víctor Aguilera Puerto
2020-11-27 12:17:41 +01:00
parent 6b413033d1
commit 5f60bf75ed
2 changed files with 1 additions and 0 deletions

View File

@@ -0,0 +1,11 @@
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Items
{
[RegisterComponent]
class FirelockElectronics : Component
{
public override string Name => "FirelockElectronics";
}
}