From 5f5f6765ceedfd91f71a58d4a5a32cdd2655e69a Mon Sep 17 00:00:00 2001 From: TemporalOroboros Date: Wed, 28 May 2025 02:31:32 -0700 Subject: [PATCH] Use SharedMapSystem for GridTileToLocal (#37894) --- Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs index e36d3edda1..4aef7dca96 100644 --- a/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs +++ b/Content.Server/NPC/Pathfinding/PathfindingSystem.Grid.cs @@ -306,7 +306,7 @@ public sealed partial class PathfindingSystem { for (var y = Math.Floor(mapGrid.LocalAABB.Bottom); y <= Math.Ceiling(mapGrid.LocalAABB.Top + ChunkSize); y += ChunkSize) { - DirtyChunk(ev.EntityUid, mapGrid.GridTileToLocal(new Vector2i((int) x, (int) y))); + DirtyChunk(ev.EntityUid, _maps.GridTileToLocal(ev.EntityUid, mapGrid, new Vector2i((int)x, (int)y))); } } }