Updates submodule (#22)
* Updates submodule Fix connect not entering server (with correct toml config) and compile error, updates submodule Server still has an issue with toml file pointing towards sandbox instead of content and roundstart object initializations * Updates more stuff Needs my most recent PR on ss14 to function * Submodule updated for real this time
This commit is contained in:
committed by
Pieter-Jan Briers
parent
37091d1254
commit
5ee56a4cd3
@@ -55,12 +55,12 @@ namespace Content.Client.UserInterface
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protected override void DrawContents()
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{
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if (_playerManager?.ControlledEntity == null)
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if (_playerManager?.LocalPlayer.ControlledEntity == null)
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{
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return;
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}
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IEntity entity = _playerManager.ControlledEntity;
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IEntity entity = _playerManager.LocalPlayer.ControlledEntity;
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if (!entity.TryGetComponent<IHandsComponent>(out var hands))
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{
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return;
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@@ -99,12 +99,12 @@ namespace Content.Client.UserInterface
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public void UpdateHandIcons()
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{
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if (_playerManager?.ControlledEntity == null)
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if (_playerManager?.LocalPlayer.ControlledEntity == null)
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{
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return;
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}
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IEntity entity = _playerManager.ControlledEntity;
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IEntity entity = _playerManager.LocalPlayer.ControlledEntity;
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if (!entity.TryGetComponent<IHandsComponent>(out var hands))
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{
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return;
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@@ -144,7 +144,7 @@ namespace Content.Client.UserInterface
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private void SendSwitchHandTo(string index)
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{
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IEntity entity = _playerManager.ControlledEntity;
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IEntity entity = _playerManager.LocalPlayer.ControlledEntity;
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if (!entity.TryGetComponent<IHandsComponent>(out var hands))
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{
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return;
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