Fix do-after flicker (#10020)
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@@ -72,6 +72,7 @@ namespace Content.Client.DoAfter.UI
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{
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IoCManager.InjectDependencies(this);
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_shader = IoCManager.Resolve<IPrototypeManager>().Index<ShaderPrototype>("unshaded").Instance();
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VerticalAlignment = VAlignment.Center;
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}
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protected override void FrameUpdate(FrameEventArgs args)
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