diff --git a/Content.Server/Teleportation/HandTeleporterSystem.cs b/Content.Server/Teleportation/HandTeleporterSystem.cs
index 8efb99e07b..78be228d2e 100644
--- a/Content.Server/Teleportation/HandTeleporterSystem.cs
+++ b/Content.Server/Teleportation/HandTeleporterSystem.cs
@@ -1,4 +1,6 @@
-using Content.Shared.Interaction.Events;
+using System.Threading;
+using Content.Server.DoAfter;
+using Content.Shared.Interaction.Events;
using Content.Shared.Teleportation.Components;
using Content.Shared.Teleportation.Systems;
using Robust.Server.GameObjects;
@@ -12,11 +14,26 @@ public sealed class HandTeleporterSystem : EntitySystem
{
[Dependency] private readonly LinkedEntitySystem _link = default!;
[Dependency] private readonly AudioSystem _audio = default!;
+ [Dependency] private readonly DoAfterSystem _doafter = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnUseInHand);
+
+ SubscribeLocalEvent(OnPortalSuccess);
+ SubscribeLocalEvent(OnPortalCancelled);
+ }
+
+ private void OnPortalSuccess(EntityUid uid, HandTeleporterComponent component, HandTeleporterSuccessEvent args)
+ {
+ component.CancelToken = null;
+ HandlePortalUpdating(uid, component, args.User);
+ }
+
+ private void OnPortalCancelled(EntityUid uid, HandTeleporterComponent component, HandTeleporterCancelledEvent args)
+ {
+ component.CancelToken = null;
}
private void OnUseInHand(EntityUid uid, HandTeleporterComponent component, UseInHandEvent args)
@@ -27,19 +44,67 @@ public sealed class HandTeleporterSystem : EntitySystem
if (Deleted(component.SecondPortal))
component.SecondPortal = null;
+ if (component.CancelToken != null)
+ {
+ component.CancelToken.Cancel();
+ return;
+ }
+
+ if (component.FirstPortal != null && component.SecondPortal != null)
+ {
+ // handle removing portals immediately as opposed to a doafter
+ HandlePortalUpdating(uid, component, args.User);
+ }
+ else
+ {
+ var xform = Transform(args.User);
+ if (xform.ParentUid != xform.GridUid)
+ return;
+
+ component.CancelToken = new CancellationTokenSource();
+ var doafterArgs = new DoAfterEventArgs(args.User, component.PortalCreationDelay,
+ component.CancelToken.Token, used: uid)
+ {
+ BreakOnDamage = true,
+ BreakOnStun = true,
+ BreakOnUserMove = true,
+ MovementThreshold = 0.5f,
+ UsedCancelledEvent = new HandTeleporterCancelledEvent(),
+ UsedFinishedEvent = new HandTeleporterSuccessEvent(args.User)
+ };
+
+ _doafter.DoAfter(doafterArgs);
+ }
+ }
+
+
+ ///
+ /// Creates or removes a portal given the state of the hand teleporter.
+ ///
+ private void HandlePortalUpdating(EntityUid uid, HandTeleporterComponent component, EntityUid user)
+ {
+ if (Deleted(user))
+ return;
+
+ var xform = Transform(user);
+
// Create the first portal.
if (component.FirstPortal == null && component.SecondPortal == null)
{
- var timeout = EnsureComp(args.User);
+ // don't portal
+ if (xform.ParentUid != xform.GridUid)
+ return;
+
+ var timeout = EnsureComp(user);
timeout.EnteredPortal = null;
- component.FirstPortal = Spawn(component.FirstPortalPrototype, Transform(args.User).Coordinates);
+ component.FirstPortal = Spawn(component.FirstPortalPrototype, Transform(user).Coordinates);
_audio.PlayPvs(component.NewPortalSound, uid);
}
else if (component.SecondPortal == null)
{
- var timeout = EnsureComp(args.User);
+ var timeout = EnsureComp(user);
timeout.EnteredPortal = null;
- component.SecondPortal = Spawn(component.SecondPortalPrototype, Transform(args.User).Coordinates);
+ component.SecondPortal = Spawn(component.SecondPortalPrototype, Transform(user).Coordinates);
_link.TryLink(component.FirstPortal!.Value, component.SecondPortal.Value, true);
_audio.PlayPvs(component.NewPortalSound, uid);
}
diff --git a/Content.Shared/Teleportation/Components/HandTeleporterComponent.cs b/Content.Shared/Teleportation/Components/HandTeleporterComponent.cs
index 24ca40d6bb..95e06c8aec 100644
--- a/Content.Shared/Teleportation/Components/HandTeleporterComponent.cs
+++ b/Content.Shared/Teleportation/Components/HandTeleporterComponent.cs
@@ -1,4 +1,5 @@
-using Content.Shared.Audio;
+using System.Threading;
+using Content.Shared.Audio;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
@@ -33,4 +34,22 @@ public sealed class HandTeleporterComponent : Component
[DataField("clearPortalsSound")]
public SoundSpecifier ClearPortalsSound = new SoundPathSpecifier("/Audio/Machines/button.ogg");
+
+ ///
+ /// Delay for creating the portals in seconds.
+ ///
+ [DataField("portalCreationDelay")]
+ public float PortalCreationDelay = 2.5f;
+
+ public CancellationTokenSource? CancelToken = null;
}
+
+///
+/// Raised on doafter success for creating a portal.
+///
+public record HandTeleporterSuccessEvent(EntityUid User);
+
+///
+/// Raised on doafter cancel for creating a portal.
+///
+public record HandTeleporterCancelledEvent;
diff --git a/Content.Shared/Teleportation/Components/PortalComponent.cs b/Content.Shared/Teleportation/Components/PortalComponent.cs
index 4fbeb1b6d8..70cf119593 100644
--- a/Content.Shared/Teleportation/Components/PortalComponent.cs
+++ b/Content.Shared/Teleportation/Components/PortalComponent.cs
@@ -27,5 +27,5 @@ public sealed class PortalComponent : Component
/// If no portals are linked, the subject will be teleported a random distance at maximum this far away.
///
[DataField("maxRandomRadius")]
- public float MaxRandomRadius = 10.0f;
+ public float MaxRandomRadius = 7.0f;
}