Add StorageInteractionTest (#28541)
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@@ -24,7 +24,7 @@ public sealed class WindowRepair : InteractionTest
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Assert.That(comp.Damage.GetTotal(), Is.GreaterThan(FixedPoint2.Zero));
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// Repair the entity
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await Interact(Weld);
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await InteractUsing(Weld);
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Assert.That(comp.Damage.GetTotal(), Is.EqualTo(FixedPoint2.Zero));
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// Validate that we can still deconstruct the entity (i.e., that welding deconstruction is not blocked).
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