Inline EntityManager

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 11:11:52 +01:00
parent bd18574412
commit 5e177ae734
108 changed files with 250 additions and 199 deletions

View File

@@ -2,6 +2,7 @@
using System.Collections.Generic;
using Content.Shared.Pulling;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Controllers;
using Robust.Shared.Maths;
@@ -74,7 +75,7 @@ namespace Content.Server.Physics.Controllers
// Now that's over with...
var pullerPosition = puller.Transform.MapPosition;
var movingTo = pullable.MovingTo.Value.ToMap(pullable.Owner.EntityManager);
var movingTo = pullable.MovingTo.Value.ToMap(IoCManager.Resolve<IEntityManager>());
if (movingTo.MapId != pullerPosition.MapId)
{
_pullableSystem.StopMoveTo(pullable);