From 5df467c9c6c2376aa4629070d4d355a891c93482 Mon Sep 17 00:00:00 2001 From: Kyle Tyo <36606155+VerinSenpai@users.noreply.github.com> Date: Tue, 5 Aug 2025 15:10:17 -0400 Subject: [PATCH] Reduced SalvageStructureComponent to atoms. (#39400) * commit * whoopsie daisy * Update SpawnSalvageMissionJob.cs * Update SpawnSalvageMissionJob.cs * cleanup --- .../Salvage/Expeditions/SalvageStructureComponent.cs | 10 ---------- Content.Server/Salvage/SalvageSystem.Expeditions.cs | 11 ----------- Content.Server/Salvage/SpawnSalvageMissionJob.cs | 1 - Resources/Locale/en-US/procedural/expeditions.ftl | 6 ------ 4 files changed, 28 deletions(-) delete mode 100644 Content.Server/Salvage/Expeditions/SalvageStructureComponent.cs diff --git a/Content.Server/Salvage/Expeditions/SalvageStructureComponent.cs b/Content.Server/Salvage/Expeditions/SalvageStructureComponent.cs deleted file mode 100644 index f79d33412a..0000000000 --- a/Content.Server/Salvage/Expeditions/SalvageStructureComponent.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace Content.Server.Salvage.Expeditions.Structure; - -/// -/// Mission objective for salvage expeditions. -/// -[RegisterComponent, Access(typeof(SalvageSystem))] -public sealed partial class SalvageStructureComponent : Component -{ - -} diff --git a/Content.Server/Salvage/SalvageSystem.Expeditions.cs b/Content.Server/Salvage/SalvageSystem.Expeditions.cs index aa31c465f8..adc97ac824 100644 --- a/Content.Server/Salvage/SalvageSystem.Expeditions.cs +++ b/Content.Server/Salvage/SalvageSystem.Expeditions.cs @@ -1,17 +1,13 @@ using System.Linq; using System.Threading; using Content.Server.Salvage.Expeditions; -using Content.Server.Salvage.Expeditions.Structure; using Content.Shared.CCVar; using Content.Shared.Examine; -using Content.Shared.Random.Helpers; using Content.Shared.Salvage.Expeditions; using Content.Shared.Shuttles.Components; -using Robust.Shared.Audio; using Robust.Shared.CPUJob.JobQueues; using Robust.Shared.CPUJob.JobQueues.Queues; using Robust.Shared.GameStates; -using Robust.Shared.Map; namespace Content.Server.Salvage; @@ -39,8 +35,6 @@ public sealed partial class SalvageSystem SubscribeLocalEvent(OnExpeditionShutdown); SubscribeLocalEvent(OnExpeditionGetState); - SubscribeLocalEvent(OnStructureExamine); - _cooldown = _configurationManager.GetCVar(CCVars.SalvageExpeditionCooldown); Subs.CVar(_configurationManager, CCVars.SalvageExpeditionCooldown, SetCooldownChange); } @@ -189,9 +183,4 @@ public sealed partial class SalvageSystem _salvageJobs.Add((job, cancelToken)); _salvageQueue.EnqueueJob(job); } - - private void OnStructureExamine(EntityUid uid, SalvageStructureComponent component, ExaminedEvent args) - { - args.PushMarkup(Loc.GetString("salvage-expedition-structure-examine")); - } } diff --git a/Content.Server/Salvage/SpawnSalvageMissionJob.cs b/Content.Server/Salvage/SpawnSalvageMissionJob.cs index 75b22598f9..f212fa4a83 100644 --- a/Content.Server/Salvage/SpawnSalvageMissionJob.cs +++ b/Content.Server/Salvage/SpawnSalvageMissionJob.cs @@ -11,7 +11,6 @@ using Content.Server.Ghost.Roles.Components; using Content.Server.Parallax; using Content.Server.Procedural; using Content.Server.Salvage.Expeditions; -using Content.Server.Salvage.Expeditions.Structure; using Content.Shared.Atmos; using Content.Shared.Construction.EntitySystems; using Content.Shared.Dataset; diff --git a/Resources/Locale/en-US/procedural/expeditions.ftl b/Resources/Locale/en-US/procedural/expeditions.ftl index 56776e351d..f6e9391043 100644 --- a/Resources/Locale/en-US/procedural/expeditions.ftl +++ b/Resources/Locale/en-US/procedural/expeditions.ftl @@ -1,9 +1,3 @@ -salvage-expedition-structure-examine = This is a [color=#B02E26]destruction[/color] objective -salvage-expedition-structure-remaining = {$count -> - [one] {$count} structure remaining. - *[other] {$count} structures remaining. -} - salvage-expedition-type = Mission salvage-expedition-window-title = Salvage expeditions salvage-expedition-window-difficulty = Difficulty: