@@ -107,7 +107,7 @@ namespace Content.Server.GameObjects.EntitySystems.Atmos
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return chunk;
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}
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private void OnGridRemoved(GridId gridId)
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private void OnGridRemoved(MapId mapId, GridId gridId)
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{
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if (_overlay.ContainsKey(gridId))
|
||||
{
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||||
|
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