@@ -30,8 +30,8 @@ diag:button{
|
||||
local selection = sprite.selection
|
||||
local image = cel.image:clone()
|
||||
|
||||
for x = 0, selection.bounds.width do
|
||||
for y = 0, selection.bounds.height do
|
||||
for x = 0, selection.bounds.width - 1 do
|
||||
for y = 0, selection.bounds.height - 1 do
|
||||
local xSel = x + selection.origin.x
|
||||
local ySel = y + selection.origin.y
|
||||
|
||||
|
||||
63
Tools/SS14 Aseprite Plugins/Displacement Map Shift.lua
Normal file
63
Tools/SS14 Aseprite Plugins/Displacement Map Shift.lua
Normal file
@@ -0,0 +1,63 @@
|
||||
local sprite = app.editor.sprite
|
||||
local cel = app.cel
|
||||
|
||||
function Shift(dx, dy)
|
||||
if sprite.selection.isEmpty then
|
||||
sprite.selection:selectAll()
|
||||
end
|
||||
|
||||
local selection = sprite.selection
|
||||
local image = cel.image:clone()
|
||||
|
||||
for it in image:pixels(selection) do
|
||||
local color = Color(it())
|
||||
local position = Point(it.x, it.y) -- gets the position
|
||||
|
||||
if not selection:contains(position.x + cel.position.x, position.y + cel.position.y) then
|
||||
goto continue
|
||||
end
|
||||
|
||||
color.red = math.min(255, math.max(0, color.red + dx))
|
||||
color.green = math.min(255, math.max(0, color.green + dy))
|
||||
|
||||
it(color.rgbaPixel)
|
||||
|
||||
::continue::
|
||||
end
|
||||
cel.image = image
|
||||
app.refresh()
|
||||
end
|
||||
|
||||
local diag = Dialog{
|
||||
title = "Shift Displacement Map"
|
||||
}
|
||||
|
||||
diag
|
||||
:button{
|
||||
text="↑",
|
||||
onclick=function()
|
||||
Shift(0,1)
|
||||
end
|
||||
}
|
||||
:newrow()
|
||||
:button{
|
||||
text="←",
|
||||
onclick=function()
|
||||
Shift(1,0)
|
||||
end
|
||||
}
|
||||
:button{
|
||||
text="→",
|
||||
onclick=function()
|
||||
Shift(-1,0)
|
||||
end
|
||||
}
|
||||
:newrow()
|
||||
:button{
|
||||
text="↓",
|
||||
onclick=function()
|
||||
Shift(0,-1)
|
||||
end
|
||||
}
|
||||
|
||||
diag:show{wait=false}
|
||||
@@ -5,113 +5,133 @@
|
||||
-- TODO: Handling of sizes != 127 doesn't work properly and rounds differently from the real shader. Ah well.
|
||||
|
||||
local scale = 4
|
||||
local hasOobPixels = false
|
||||
|
||||
-- This script requires UI
|
||||
if not app.isUIAvailable then
|
||||
return
|
||||
end
|
||||
|
||||
local getOffsetPixel = function(x, y, image, rect)
|
||||
local posX = x - rect.x
|
||||
local posY = y - rect.y
|
||||
local sprite = app.editor.sprite
|
||||
|
||||
if posX < 0 or posX >= image.width or posY < 0 or posY >= image.height then
|
||||
return image.spec.transparentColor
|
||||
local spriteChanged = sprite.events:on("change",
|
||||
function()
|
||||
dialog:repaint()
|
||||
end
|
||||
)
|
||||
|
||||
dialog = Dialog{
|
||||
title = "Displacement map preview",
|
||||
onclose = function(ev)
|
||||
sprite.events:off(spriteChanged)
|
||||
end
|
||||
}
|
||||
|
||||
function isOutOfBounds(x,y, dx, dy)
|
||||
local size = dialog.data["frame-size"]
|
||||
-- I messed around in Desmos for 2 hours trying to find a function that could do all of this at once
|
||||
-- but I am sadly not a math major
|
||||
-- This works by checking to see if we've wrapped around from say 31 to 01 which indicates that we've gone over
|
||||
-- the edges of a sprite's bounds.
|
||||
if dx > 0 and math.fmod(x+dx, size) < math.fmod(x, size) then
|
||||
return true
|
||||
end
|
||||
-- gotta add size here in case we go from 0 -> -1, since mod -1 is just -1 not 31
|
||||
if dx < 0 and math.fmod(x+size+dx, size) > math.fmod(x, size) then
|
||||
return true
|
||||
end
|
||||
if dy > 0 and math.fmod(y+dy, size) < math.fmod(y, size) then
|
||||
return true
|
||||
end
|
||||
if dy < 0 and math.fmod(y+size+dy, size) > math.fmod(y, size) then
|
||||
return true
|
||||
end
|
||||
|
||||
return image:getPixel(posX, posY)
|
||||
return false
|
||||
end
|
||||
|
||||
local pixelValueToColor = function(sprite, value)
|
||||
return Color(value)
|
||||
function getOobColor(x,y)
|
||||
if dialog.data["mark-oob-checkerboard"] then -- requested by Emogarbage :3
|
||||
local size = dialog.data["frame-size"]
|
||||
if (math.sin(math.pi*x*8.0/size) > 0) == (math.cos(math.pi*y*8.0/size) > 0) then
|
||||
return Color{r=0, g=0, b=0, a=255}
|
||||
end
|
||||
end
|
||||
return dialog.data["mark-oob-color"]
|
||||
end
|
||||
|
||||
local applyDisplacementMap = function(width, height, size, displacement, displacementRect, target, targetRect)
|
||||
-- print(Color(displacement:getPixel(17, 15)).red)
|
||||
local image = target:clone()
|
||||
function getOffsetPixel(x, y, dx, dy, image, bounds)
|
||||
if isOutOfBounds(x,y,dx,dy,image) then
|
||||
hasOobPixels = true
|
||||
if dialog.data["mark-oob"] then
|
||||
return getOobColor(x,y)
|
||||
end
|
||||
end
|
||||
local adj_x = x - bounds.x
|
||||
local adj_y = y - bounds.y
|
||||
|
||||
if (image.bounds:contains(Rectangle{adj_x+dx, adj_y+dy, 1, 1})) then
|
||||
return image:getPixel(adj_x+dx, adj_y+dy)
|
||||
end
|
||||
|
||||
return image.spec.transparentColor
|
||||
end
|
||||
|
||||
|
||||
|
||||
function applyDisplacementMap(width, height, displacement, target)
|
||||
local image = target.image:clone()
|
||||
image:resize(width, height)
|
||||
image:clear()
|
||||
|
||||
local displacement_size = dialog.data["displacement_size"]
|
||||
|
||||
for x = 0, width - 1 do
|
||||
for y = 0, height - 1 do
|
||||
local value = getOffsetPixel(x, y, displacement, displacementRect)
|
||||
local color = pixelValueToColor(sprite, value)
|
||||
|
||||
if color.alpha ~= 0 then
|
||||
local offset_x = (color.red - 128) / 127 * size
|
||||
local offset_y = (color.green - 128) / 127 * size
|
||||
|
||||
local colorValue = getOffsetPixel(x + offset_x, y + offset_y, target, targetRect)
|
||||
image:drawPixel(x, y, colorValue)
|
||||
if not displacement.bounds:contains(Rectangle{x,y,1,1}) then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local color = Color(displacement.image:getPixel(x - displacement.bounds.x,y - displacement.bounds.y))
|
||||
|
||||
if color.alpha == 0 then
|
||||
goto continue
|
||||
end
|
||||
|
||||
local dx = (color.red - 128) / 127 * displacement_size
|
||||
local dy = (color.green - 128) / 127 * displacement_size
|
||||
|
||||
local colorValue = getOffsetPixel(x, y, dx, dy, target.image, target.bounds)
|
||||
image:drawPixel(x, y, colorValue)
|
||||
|
||||
::continue::
|
||||
end
|
||||
end
|
||||
|
||||
return image
|
||||
end
|
||||
|
||||
local dialog = nil
|
||||
|
||||
local sprite = app.editor.sprite
|
||||
local spriteChanged = sprite.events:on("change",
|
||||
function(ev)
|
||||
dialog:repaint()
|
||||
end)
|
||||
|
||||
local layers = {}
|
||||
for i,layer in ipairs(sprite.layers) do
|
||||
table.insert(layers, 1, layer.name)
|
||||
end
|
||||
|
||||
local findLayer = function(sprite, name)
|
||||
for i, layer in ipairs(sprite.layers) do
|
||||
function findLayer(_sprite, name)
|
||||
for i,layer in ipairs(_sprite.layers) do
|
||||
if layer.name == name then
|
||||
return layer
|
||||
end
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
local applyOffset = function(dx, dy)
|
||||
local cel = app.cel
|
||||
local image = cel.image:clone()
|
||||
local sprite = app.editor.sprite
|
||||
local selection = sprite.selection
|
||||
|
||||
for x = selection.bounds.x, selection.bounds.x + selection.bounds.width - 1 do
|
||||
for y = selection.bounds.y, selection.bounds.y + selection.bounds.height - 1 do
|
||||
local xImg = x - cel.position.x
|
||||
local yImg = y - cel.position.y
|
||||
if xImg >= 0 and xImg < image.width and yImg >= 0 and yImg < image.height then
|
||||
local pixelValue = image:getPixel(xImg, yImg)
|
||||
local color = Color(pixelValue)
|
||||
|
||||
-- Offset R and G channel
|
||||
color.red = math.min(255, math.max(0, color.red + dx))
|
||||
color.green = math.min(255, math.max(0, color.green + dy))
|
||||
|
||||
image:drawPixel(xImg, yImg, app.pixelColor.rgba(color.red, color.green, color.blue, color.alpha))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
cel.image = image
|
||||
dialog:repaint()
|
||||
end
|
||||
|
||||
dialog = Dialog{
|
||||
title = "Displacement map preview",
|
||||
onclose = function(ev)
|
||||
sprite.events:off(spriteChanged)
|
||||
end}
|
||||
|
||||
dialog:canvas{
|
||||
id = "canvas",
|
||||
width = sprite.width * scale,
|
||||
height = sprite.height * scale,
|
||||
onpaint = function(ev)
|
||||
local context = ev.context
|
||||
hasOobPixels = false
|
||||
|
||||
local layerDisplacement = findLayer(sprite, dialog.data["displacement-select"])
|
||||
local layerTarget = findLayer(sprite, dialog.data["reference-select"])
|
||||
@@ -139,9 +159,8 @@ dialog:canvas{
|
||||
-- Apply displacement map and draw
|
||||
local image = applyDisplacementMap(
|
||||
sprite.width, sprite.height,
|
||||
dialog.data["size"],
|
||||
celDisplacement.image, celDisplacement.bounds,
|
||||
celTarget.image, celTarget.bounds)
|
||||
celDisplacement,
|
||||
celTarget)
|
||||
|
||||
context:drawImage(
|
||||
-- srcImage
|
||||
@@ -154,6 +173,10 @@ dialog:canvas{
|
||||
0, 0,
|
||||
-- dstSize
|
||||
image.width * scale, image.height * scale)
|
||||
dialog:modify{
|
||||
id = "oob-pixels-warn",
|
||||
visible = hasOobPixels
|
||||
}
|
||||
end
|
||||
}
|
||||
|
||||
@@ -185,7 +208,7 @@ dialog:combobox{
|
||||
}
|
||||
|
||||
dialog:slider{
|
||||
id = "size",
|
||||
id = "displacement_size",
|
||||
label = "displacement size",
|
||||
min = 127, --We dont support non 127 atm
|
||||
max = 127,
|
||||
@@ -195,35 +218,51 @@ dialog:slider{
|
||||
end
|
||||
}
|
||||
|
||||
dialog:button{
|
||||
id = "moveDown",
|
||||
text = "Down",
|
||||
-- Out of Bounds marking
|
||||
dialog:separator()
|
||||
|
||||
dialog:label{
|
||||
id = "oob-pixels-warn",
|
||||
text = "Warning: Out-of-bounds displacements detected!",
|
||||
visible = false
|
||||
}
|
||||
|
||||
dialog:check{
|
||||
id = "mark-oob",
|
||||
label = "Mark Out-of-Bounds Displacements",
|
||||
selected = false,
|
||||
hexpand = false,
|
||||
onclick = function(ev)
|
||||
applyOffset(0, -1)
|
||||
dialog:repaint()
|
||||
end
|
||||
}
|
||||
|
||||
dialog:button{
|
||||
id = "moveUp",
|
||||
text = "Up",
|
||||
dialog:check{
|
||||
id = "mark-oob-checkerboard",
|
||||
label = "Checkerboard Pattern",
|
||||
selected = false,
|
||||
hexpand = false,
|
||||
onclick = function(ev)
|
||||
applyOffset(0, 1)
|
||||
dialog:repaint()
|
||||
end
|
||||
}
|
||||
|
||||
dialog:button{
|
||||
id = "moveLeft",
|
||||
text = "Left",
|
||||
onclick = function(ev)
|
||||
applyOffset(1, 0)
|
||||
dialog:number{
|
||||
id = "frame-size",
|
||||
label = "Frame Size",
|
||||
text = "32",
|
||||
hexpand = false,
|
||||
onchange = function(ev)
|
||||
dialog:repaint()
|
||||
end
|
||||
}
|
||||
|
||||
dialog:button{
|
||||
id = "moveRight",
|
||||
text = "Right",
|
||||
onclick = function(ev)
|
||||
applyOffset(-1, 0)
|
||||
dialog:color{
|
||||
id = "mark-oob-color",
|
||||
label = "Out-of-Bounds Pixels Color",
|
||||
color = Color{r = 255, g = 0, b = 0},
|
||||
onchange = function(ev)
|
||||
dialog:repaint()
|
||||
end
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user