ian crafting (#19821)
This commit is contained in:
@@ -181,6 +181,9 @@
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- type: ContainerContainer
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- type: ContainerContainer
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containers:
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containers:
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toggleable-clothing: !type:ContainerSlot {}
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toggleable-clothing: !type:ContainerSlot {}
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- type: Construction
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graph: ClothingOuterSuitIan
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node: suit
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- type: entity
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- type: entity
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parent: ClothingOuterBase
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parent: ClothingOuterBase
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@@ -29,6 +29,7 @@
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spawned:
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spawned:
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- id: FoodMeatCorgi
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- id: FoodMeatCorgi
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amount: 2
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amount: 2
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- id: MaterialHideCorgi
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- type: Tag
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- type: Tag
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tags:
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tags:
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- CannotSuicide
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- CannotSuicide
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@@ -57,6 +58,7 @@
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- id: FoodMeatCorgi
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- id: FoodMeatCorgi
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amount: 2
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amount: 2
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- id: SheetSteel1
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- id: SheetSteel1
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- id: MaterialHideCorgi
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- type: entity
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- type: entity
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name: Lisa
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name: Lisa
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@@ -319,6 +319,27 @@
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color: "#4faffb"
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color: "#4faffb"
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slots:
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slots:
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- type: entity
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parent: MaterialBase
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id: MaterialHideCorgi
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name: corgi hide
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description: Luxury pelt used in only the most elite fashion. Rumors say this is found when a corgi is sent to the nice farm.
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components:
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- type: Sprite
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sprite: Objects/Materials/materials.rsi
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state: corgihide
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- type: Item
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sprite: Clothing/Head/Misc/hides.rsi
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heldPrefix: corgi
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- type: Clothing
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sprite: Clothing/Head/Misc/hides.rsi
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equippedPrefix: corgi2
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slots:
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- HEAD
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- type: Tag
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tags:
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- HideCorgi
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- type: entity
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- type: entity
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parent: MaterialBase
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parent: MaterialBase
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id: MaterialDiamond
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id: MaterialDiamond
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@@ -19,3 +19,20 @@
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doAfter: 10
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doAfter: 10
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- node: plushie
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- node: plushie
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entity: PlushieGhostRevenant
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entity: PlushieGhostRevenant
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- type: constructionGraph
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id: ClothingOuterSuitIan
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start: start
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graph:
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- node: start
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edges:
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- to: suit
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steps:
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- tag: HideCorgi
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name: corgi hide
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icon:
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sprite: Objects/Materials/materials.rsi
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state: corgihide
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doAfter: 5
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- node: suit
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entity: ClothingOuterSuitIan
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@@ -10,3 +10,16 @@
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icon:
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icon:
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sprite: Mobs/Ghosts/revenant.rsi
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sprite: Mobs/Ghosts/revenant.rsi
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state: icon
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state: icon
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- type: construction
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name: ian suit
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id: ClothingOuterSuitIan
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graph: ClothingOuterSuitIan
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startNode: start
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targetNode: suit
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category: construction-category-misc
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objectType: Item
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description: Make yourself look just like Ian!
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icon:
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sprite: Clothing/OuterClothing/Suits/iansuit.rsi
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state: icon
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@@ -531,7 +531,6 @@
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- type: Tag
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- type: Tag
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id: HappyHonk
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id: HappyHonk
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- type: Tag
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- type: Tag
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id: Hardsuit # Prevent melee injectors that can't penetrate hardsuits from injecting the wearer (nettles)
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id: Hardsuit # Prevent melee injectors that can't penetrate hardsuits from injecting the wearer (nettles)
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@@ -544,6 +543,9 @@
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- type: Tag
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- type: Tag
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id: HideContextMenu
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id: HideContextMenu
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- type: Tag
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id: HideCorgi # corgi hide for crafting, not for making corgis invisible
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- type: Tag
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- type: Tag
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id: HidesHair # for headwear.
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id: HidesHair # for headwear.
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