Attempt to reduce audio helper resolves (#8493)

This commit is contained in:
Leon Friedrich
2022-05-28 23:03:21 +12:00
committed by GitHub
parent 4c40f3bdf8
commit 5dbe77ecba
2 changed files with 25 additions and 10 deletions

View File

@@ -8,9 +8,19 @@ namespace Content.Shared.Audio
/// <summary>
/// Returns a random pitch.
/// </summary>
[Obsolete("Use variant that takes in IRobustRandom instead.")]
public static AudioParams WithVariation(float amplitude)
{
var scale = (float)(IoCManager.Resolve<IRobustRandom>().NextGaussian(1, amplitude));
return WithVariation(amplitude, null);
}
/// <summary>
/// Returns a random pitch.
/// </summary>
public static AudioParams WithVariation(float amplitude, IRobustRandom? rand)
{
IoCManager.Resolve(ref rand);
var scale = (float) rand.NextGaussian(1, amplitude);
return AudioParams.Default.WithPitchScale(scale);
}
@@ -43,16 +53,18 @@ namespace Content.Shared.Audio
/// Returns a pitch multiplier shifted by a random number of semitones within variation.
/// </summary>
/// <param name="variation">Max number of semitones to shift in either direction. Values above 12 have no effect.</param>
public static AudioParams WithSemitoneVariation(int variation)
public static AudioParams WithSemitoneVariation(int variation, IRobustRandom? rand)
{
IoCManager.Resolve(ref rand);
variation = Math.Clamp(variation, 0, 12);
return ShiftSemitone(IoCManager.Resolve<IRobustRandom>().Next(-variation, variation));
return ShiftSemitone(rand.Next(-variation, variation));
}
public static string GetRandomFileFromSoundCollection(string name)
public static string GetRandomFileFromSoundCollection(string name, IRobustRandom? rand, IPrototypeManager? proto)
{
var soundCollection = IoCManager.Resolve<IPrototypeManager>().Index<SoundCollectionPrototype>(name);
return IoCManager.Resolve<IRobustRandom>().Pick(soundCollection.PickFiles).ToString();
IoCManager.Resolve(ref rand, ref proto);
var soundCollection = proto.Index<SoundCollectionPrototype>(name);
return rand.Pick(soundCollection.PickFiles).ToString();
}
}
}