ECS and bandaid research (#9251)
This commit is contained in:
@@ -70,7 +70,7 @@ namespace Content.Client.Entry
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factory.DoAutoRegistrations();
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factory.IgnoreMissingComponents();
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factory.RegisterClass<SharedResearchConsoleComponent>();
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// Do not add to these, they are legacy.
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factory.RegisterClass<SharedLatheComponent>();
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factory.RegisterClass<SharedSpawnPointComponent>();
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factory.RegisterClass<SharedVendingMachineComponent>();
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@@ -78,6 +78,7 @@ namespace Content.Client.Entry
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factory.RegisterClass<SharedChemMasterComponent>();
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factory.RegisterClass<SharedGravityGeneratorComponent>();
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factory.RegisterClass<SharedAMEControllerComponent>();
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// Do not add to the above, they are legacy
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prototypes.RegisterIgnore("accent");
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prototypes.RegisterIgnore("material");
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@@ -21,14 +21,14 @@ namespace Content.Client.Research
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if (curState is not TechnologyDatabaseState state) return;
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_technologies.Clear();
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Technologies.Clear();
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var protoManager = IoCManager.Resolve<IPrototypeManager>();
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foreach (var techID in state.Technologies)
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{
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if (!protoManager.TryIndex(techID, out TechnologyPrototype? technology)) continue;
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_technologies.Add(technology);
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Technologies.Add(technology);
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}
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OnDatabaseUpdated?.Invoke();
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@@ -1,6 +1,5 @@
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using Content.Shared.Research.Components;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using static Content.Shared.Research.Components.SharedResearchClientComponent;
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namespace Content.Client.Research.UI
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{
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@@ -1,9 +1,7 @@
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using static Content.Shared.Research.Components.SharedResearchConsoleComponent;
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namespace Content.Client.Research.UI
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{
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@@ -74,7 +74,7 @@ public sealed class NetworkConfiguratorSystem : EntitySystem
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private void TryAddNetworkDevice(EntityUid? targetUid, EntityUid userUid, NetworkConfiguratorComponent configurator, DeviceNetworkComponent? device = null)
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{
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if (!targetUid.HasValue || !Resolve(targetUid.Value, ref device))
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if (!targetUid.HasValue || !Resolve(targetUid.Value, ref device, false))
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return;
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if (string.IsNullOrEmpty(device.Address))
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@@ -8,8 +8,10 @@ using Content.Server.Materials;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Server.Research;
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using Content.Server.Stack;
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using Content.Server.UserInterface;
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using Content.Shared.Research.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Player;
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@@ -274,14 +276,16 @@ namespace Content.Server.Lathe
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case LatheServerSelectionMessage _:
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if (!TryComp(uid, out ResearchClientComponent? researchClient)) return;
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researchClient.OpenUserInterface(message.Session);
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IoCManager.Resolve<IEntitySystemManager>()
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.GetEntitySystem<UserInterfaceSystem>()
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.TryOpen(uid, ResearchClientUiKey.Key, message.Session);
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break;
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case LatheServerSyncMessage _:
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if (!TryComp(uid, out TechnologyDatabaseComponent? database)
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|| !TryComp(uid, out ProtolatheDatabaseComponent? protoDatabase)) return;
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if (database.SyncWithServer())
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if (IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ResearchSystem>().SyncWithServer(database))
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protoDatabase.Sync();
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break;
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@@ -1,96 +1,12 @@
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using Content.Server.UserInterface;
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using Content.Shared.Research.Components;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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namespace Content.Server.Research.Components
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namespace Content.Server.Research.Components
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{
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[RegisterComponent]
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[Virtual]
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public class ResearchClientComponent : SharedResearchClientComponent
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public class ResearchClientComponent : Component
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{
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[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
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// TODO: Create GUI for changing RD server.
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ResearchClientUiKey.Key);
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public bool ConnectedToServer => Server != null;
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[ViewVariables(VVAccess.ReadOnly)]
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public ResearchServerComponent? Server { get; set; }
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public bool RegisterServer(ResearchServerComponent? server)
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{
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var result = server != null && server.RegisterClient(this);
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return result;
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}
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public void UnregisterFromServer()
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{
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Server?.UnregisterClient(this);
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}
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protected override void Initialize()
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{
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base.Initialize();
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// For now it just registers on the first server it can find.
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var servers = _entitySystemManager.GetEntitySystem<ResearchSystem>().Servers;
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if (servers.Count > 0)
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RegisterServer(servers[0]);
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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}
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public void OpenUserInterface(IPlayerSession session)
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{
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UpdateUserInterface();
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UserInterface?.Open(session);
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}
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public void UpdateUserInterface()
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{
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UserInterface?.SetState(GetNewUiState());
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}
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private ResearchClientBoundInterfaceState GetNewUiState()
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{
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var rd = _entitySystemManager.GetEntitySystem<ResearchSystem>();
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return new ResearchClientBoundInterfaceState(rd.Servers.Count, rd.GetServerNames(),
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rd.GetServerIds(), ConnectedToServer ? Server!.Id : -1);
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage msg)
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{
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switch (msg.Message)
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{
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case ResearchClientSyncMessage _:
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UpdateUserInterface();
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break;
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case ResearchClientServerSelectedMessage selectedMessage:
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UnregisterFromServer();
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RegisterServer(_entitySystemManager.GetEntitySystem<ResearchSystem>().GetServerById(selectedMessage.ServerId));
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UpdateUserInterface();
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break;
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case ResearchClientServerDeselectedMessage _:
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UnregisterFromServer();
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UpdateUserInterface();
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break;
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}
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}
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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UnregisterFromServer();
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}
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}
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}
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@@ -1,89 +1,5 @@
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Research.Components
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{
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[RegisterComponent]
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public sealed class ResearchConsoleComponent : SharedResearchConsoleComponent
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[ViewVariables] private bool Powered => !_entMan.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ResearchConsoleUiKey.Key);
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protected override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn<ServerUserInterfaceComponent>();
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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Owner.EnsureComponent<ResearchClientComponent>();
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage message)
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{
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if (!_entMan.TryGetComponent(Owner, out TechnologyDatabaseComponent? database))
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return;
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if (!_entMan.TryGetComponent(Owner, out ResearchClientComponent? client))
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return;
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if (!Powered)
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return;
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switch (message.Message)
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{
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case ConsoleUnlockTechnologyMessage msg:
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if (!_prototypeManager.TryIndex(msg.Id, out TechnologyPrototype? tech)) break;
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if (client.Server == null) break;
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if (!client.Server.CanUnlockTechnology(tech)) break;
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if (client.Server.UnlockTechnology(tech))
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{
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database.SyncWithServer();
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database.Dirty();
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UpdateUserInterface();
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}
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break;
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case ConsoleServerSyncMessage _:
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database.SyncWithServer();
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UpdateUserInterface();
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break;
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case ConsoleServerSelectionMessage _:
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client.OpenUserInterface(message.Session);
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break;
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}
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}
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/// <summary>
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/// Method to update the user interface on the clients.
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/// </summary>
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public void UpdateUserInterface()
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{
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UserInterface?.SetState(GetNewUiState());
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}
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private ResearchConsoleBoundInterfaceState GetNewUiState()
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{
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if (!_entMan.TryGetComponent(Owner, out ResearchClientComponent? client) ||
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client.Server == null)
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return new ResearchConsoleBoundInterfaceState(default, default);
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var points = client.ConnectedToServer ? client.Server.Point : 0;
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var pointsPerSecond = client.ConnectedToServer ? client.Server.PointsPerSecond : 0;
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return new ResearchConsoleBoundInterfaceState(points, pointsPerSecond);
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}
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}
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public sealed class ResearchConsoleComponent : Component {}
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}
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@@ -1,5 +1,3 @@
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using Content.Server.Power.Components;
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namespace Content.Server.Research.Components
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{
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[RegisterComponent]
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@@ -9,8 +7,6 @@ namespace Content.Server.Research.Components
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private int _pointsPerSecond;
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[DataField("active")]
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private bool _active;
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private ApcPowerReceiverComponent? _powerReceiver;
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[ViewVariables(VVAccess.ReadWrite)]
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public int PointsPerSecond
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{
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@@ -24,18 +20,5 @@ namespace Content.Server.Research.Components
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get => _active;
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set => _active = value;
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}
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/// <summary>
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/// Whether this can be used to produce research points.
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/// </summary>
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/// <remarks>If no <see cref="ApcPowerReceiverComponent"/> is found, it's assumed power is not required.</remarks>
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[ViewVariables]
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public bool CanProduce => Active && (_powerReceiver is null || _powerReceiver.Powered);
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protected override void Initialize()
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{
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base.Initialize();
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IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out _powerReceiver);
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}
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}
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}
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@@ -1,163 +1,22 @@
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using Content.Server.Power.Components;
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using Content.Shared.Research.Prototypes;
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namespace Content.Server.Research.Components
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{
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[RegisterComponent]
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public sealed class ResearchServerComponent : Component
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{
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public static int ServerCount = 0;
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[ViewVariables(VVAccess.ReadWrite)] public string ServerName => _serverName;
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[DataField("servername")]
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private string _serverName = "RDSERVER";
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private float _timer = 0f;
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public TechnologyDatabaseComponent? Database { get; private set; }
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[ViewVariables(VVAccess.ReadWrite)] [DataField("points")] private int _points = 0;
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[ViewVariables(VVAccess.ReadWrite)] [DataField("points")]
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public int Points = 0;
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[ViewVariables(VVAccess.ReadOnly)] public int Id { get; private set; }
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// You could optimize research by keeping a list of unlocked recipes too.
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[ViewVariables(VVAccess.ReadOnly)]
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public IReadOnlyList<TechnologyPrototype>? UnlockedTechnologies => Database?.Technologies;
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[ViewVariables(VVAccess.ReadOnly)]
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public List<ResearchPointSourceComponent> PointSources { get; } = new();
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[ViewVariables(VVAccess.ReadOnly)]
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public List<ResearchClientComponent> Clients { get; } = new();
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public int Point => _points;
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/// <summary>
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/// How many points per second this R&D server gets.
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/// The value is calculated from all point sources connected to it.
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/// </summary>
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[ViewVariables(VVAccess.ReadOnly)]
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public int PointsPerSecond
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{
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// This could be changed to PointsPerMinute quite easily for optimization.
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get
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{
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var points = 0;
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if (CanRun)
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{
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foreach (var source in PointSources)
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{
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if (source.CanProduce) points += source.PointsPerSecond;
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}
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}
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return points;
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}
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}
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/// <remarks>If no <see cref="ApcPowerReceiverComponent"/> is found, it's assumed power is not required.</remarks>
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[ViewVariables]
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public bool CanRun => _powerReceiver is null || _powerReceiver.Powered;
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private ApcPowerReceiverComponent? _powerReceiver;
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protected override void Initialize()
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{
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base.Initialize();
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Id = ServerCount++;
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EntitySystem.Get<ResearchSystem>()?.RegisterServer(this);
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Database = Owner.EnsureComponent<TechnologyDatabaseComponent>();
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IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out _powerReceiver);
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}
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/// <inheritdoc />
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protected override void Shutdown()
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{
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base.Shutdown();
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EntitySystem.Get<ResearchSystem>()?.UnregisterServer(this);
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}
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public bool CanUnlockTechnology(TechnologyPrototype technology)
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{
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if (Database == null)
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return false;
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if (!Database.CanUnlockTechnology(technology) ||
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_points < technology.RequiredPoints ||
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Database.IsTechnologyUnlocked(technology))
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return false;
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return true;
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}
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/// <summary>
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/// Unlocks a technology, but only if there are enough research points for it.
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/// If there are, it subtracts the amount of points from the total.
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/// </summary>
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/// <param name="technology"></param>
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/// <returns></returns>
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public bool UnlockTechnology(TechnologyPrototype technology)
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{
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if (!CanUnlockTechnology(technology)) return false;
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var result = Database?.UnlockTechnology(technology) ?? false;
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if (result)
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_points -= technology.RequiredPoints;
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return result;
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}
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/// <summary>
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/// Check whether a technology is unlocked or not.
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/// </summary>
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/// <param name="technology"></param>
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/// <returns></returns>
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public bool IsTechnologyUnlocked(TechnologyPrototype technology)
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{
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return Database?.IsTechnologyUnlocked(technology) ?? false;
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}
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/// <summary>
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/// Registers a remote client on this research server.
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/// </summary>
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/// <param name="client"></param>
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/// <returns></returns>
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public bool RegisterClient(ResearchClientComponent client)
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{
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if (client is ResearchPointSourceComponent source)
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{
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if (PointSources.Contains(source)) return false;
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PointSources.Add(source);
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source.Server = this;
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return true;
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}
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if (Clients.Contains(client)) return false;
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Clients.Add(client);
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client.Server = this;
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return true;
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}
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||||
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/// <summary>
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/// Unregisters a remote client from this server.
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/// </summary>
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/// <param name="client"></param>
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public void UnregisterClient(ResearchClientComponent client)
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{
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if (client is ResearchPointSourceComponent source)
|
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{
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PointSources.Remove(source);
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return;
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}
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||||
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Clients.Remove(client);
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}
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||||
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public void Update(float frameTime)
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{
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if (!CanRun) return;
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_timer += frameTime;
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if (_timer < 1f) return;
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_timer = 0f;
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_points += PointsPerSecond;
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}
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||||
}
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||||
}
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@@ -1,73 +1,7 @@
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
|
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|
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namespace Content.Server.Research.Components
|
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{
|
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[RegisterComponent]
|
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public sealed class TechnologyDatabaseComponent : SharedTechnologyDatabaseComponent
|
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{
|
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public override ComponentState GetComponentState()
|
||||
{
|
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return new TechnologyDatabaseState(_technologies);
|
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}
|
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|
||||
/// <summary>
|
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/// Synchronizes this database against other,
|
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/// adding all technologies from the other that
|
||||
/// this one doesn't have.
|
||||
/// </summary>
|
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/// <param name="otherDatabase">The other database</param>
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/// <param name="twoway">Whether the other database should be synced against this one too or not.</param>
|
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public void Sync(TechnologyDatabaseComponent otherDatabase, bool twoway = true)
|
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{
|
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foreach (var tech in otherDatabase.Technologies)
|
||||
{
|
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if (!IsTechnologyUnlocked(tech)) AddTechnology(tech);
|
||||
}
|
||||
|
||||
if (twoway)
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otherDatabase.Sync(this, false);
|
||||
|
||||
Dirty();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If there's a research client component attached to the owner entity,
|
||||
/// and the research client is connected to a research server, this method
|
||||
/// syncs against the research server, and the server against the local database.
|
||||
/// </summary>
|
||||
/// <returns>Whether it could sync or not</returns>
|
||||
public bool SyncWithServer()
|
||||
{
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ResearchClientComponent? client)) return false;
|
||||
if (client.Server?.Database == null) return false;
|
||||
|
||||
Sync(client.Server.Database);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If possible, unlocks a technology on this database.
|
||||
/// </summary>
|
||||
/// <param name="technology"></param>
|
||||
/// <returns></returns>
|
||||
public bool UnlockTechnology(TechnologyPrototype technology)
|
||||
{
|
||||
if (!CanUnlockTechnology(technology)) return false;
|
||||
|
||||
AddTechnology(technology);
|
||||
Dirty();
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a technology to the database without checking if it could be unlocked.
|
||||
/// </summary>
|
||||
/// <param name="technology"></param>
|
||||
public void AddTechnology(TechnologyPrototype technology)
|
||||
{
|
||||
_technologies.Add(technology);
|
||||
}
|
||||
}
|
||||
public sealed class TechnologyDatabaseComponent : SharedTechnologyDatabaseComponent {}
|
||||
}
|
||||
|
||||
87
Content.Server/Research/Systems/ResearchSystem.Client.cs
Normal file
87
Content.Server/Research/Systems/ResearchSystem.Client.cs
Normal file
@@ -0,0 +1,87 @@
|
||||
using Content.Server.Research.Components;
|
||||
using Content.Shared.Research.Components;
|
||||
|
||||
namespace Content.Server.Research;
|
||||
|
||||
public sealed partial class ResearchSystem
|
||||
{
|
||||
private void InitializeClient()
|
||||
{
|
||||
SubscribeLocalEvent<ResearchClientComponent, ComponentStartup>(OnClientStartup);
|
||||
SubscribeLocalEvent<ResearchClientComponent, ComponentShutdown>(OnClientShutdown);
|
||||
SubscribeLocalEvent<ResearchClientComponent, BoundUIOpenedEvent>(OnClientUIOpen);
|
||||
|
||||
SubscribeLocalEvent<ResearchClientComponent, ResearchClientSyncMessage>(OnClientSyncMessage);
|
||||
SubscribeLocalEvent<ResearchClientComponent, ResearchClientServerSelectedMessage>(OnClientSelected);
|
||||
SubscribeLocalEvent<ResearchClientComponent, ResearchClientServerDeselectedMessage>(OnClientDeselected);
|
||||
}
|
||||
|
||||
#region UI
|
||||
|
||||
private void OnClientDeselected(EntityUid uid, ResearchClientComponent component, ResearchClientServerDeselectedMessage args)
|
||||
{
|
||||
UnregisterClientServer(component);
|
||||
UpdateClientInterface(component);
|
||||
|
||||
if (TryComp<ResearchConsoleComponent>(uid, out var console))
|
||||
{
|
||||
UpdateConsoleInterface(console, component);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClientSelected(EntityUid uid, ResearchClientComponent component, ResearchClientServerSelectedMessage args)
|
||||
{
|
||||
UnregisterClientServer(component);
|
||||
RegisterClientServer(component, GetServerById(args.ServerId));
|
||||
UpdateClientInterface(component);
|
||||
|
||||
if (TryComp<ResearchConsoleComponent>(uid, out var console))
|
||||
{
|
||||
UpdateConsoleInterface(console, component);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClientSyncMessage(EntityUid uid, ResearchClientComponent component, ResearchClientSyncMessage args)
|
||||
{
|
||||
UpdateClientInterface(component);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void OnClientStartup(EntityUid uid, ResearchClientComponent component, ComponentStartup args)
|
||||
{
|
||||
if (Servers.Count > 0)
|
||||
RegisterClientServer(component, Servers[0]);
|
||||
}
|
||||
|
||||
private void OnClientShutdown(EntityUid uid, ResearchClientComponent component, ComponentShutdown args)
|
||||
{
|
||||
UnregisterClientServer(component);
|
||||
}
|
||||
|
||||
private void OnClientUIOpen(EntityUid uid, ResearchClientComponent component, BoundUIOpenedEvent args)
|
||||
{
|
||||
UpdateClientInterface(component);
|
||||
}
|
||||
|
||||
private void UpdateClientInterface(ResearchClientComponent component)
|
||||
{
|
||||
var state = new ResearchClientBoundInterfaceState(Servers.Count, GetServerNames(),
|
||||
GetServerIds(), component.ConnectedToServer ? component.Server!.Id : -1);
|
||||
|
||||
_uiSystem.GetUiOrNull(component.Owner, ResearchClientUiKey.Key)?.SetState(state);
|
||||
}
|
||||
|
||||
private bool RegisterClientServer(ResearchClientComponent component, ResearchServerComponent? server = null)
|
||||
{
|
||||
if (server == null) return false;
|
||||
return RegisterServerClient(server, component);
|
||||
}
|
||||
|
||||
private void UnregisterClientServer(ResearchClientComponent component)
|
||||
{
|
||||
if (component.Server == null) return;
|
||||
|
||||
UnregisterServerClient(component.Server, component);
|
||||
}
|
||||
}
|
||||
74
Content.Server/Research/Systems/ResearchSystem.Console.cs
Normal file
74
Content.Server/Research/Systems/ResearchSystem.Console.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Server.Research.Components;
|
||||
using Content.Shared.Research.Components;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
using Robust.Server.Player;
|
||||
|
||||
namespace Content.Server.Research;
|
||||
|
||||
public sealed partial class ResearchSystem
|
||||
{
|
||||
private void InitializeConsole()
|
||||
{
|
||||
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleUnlockTechnologyMessage>(OnConsoleUnlock);
|
||||
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleServerSyncMessage>(OnConsoleSync);
|
||||
SubscribeLocalEvent<ResearchConsoleComponent, ConsoleServerSelectionMessage>(OnConsoleSelect);
|
||||
}
|
||||
|
||||
private void OnConsoleSelect(EntityUid uid, ResearchConsoleComponent component, ConsoleServerSelectionMessage args)
|
||||
{
|
||||
if (!HasComp<TechnologyDatabaseComponent>(uid) ||
|
||||
!HasComp<ResearchClientComponent>(uid) ||
|
||||
!this.IsPowered(uid, EntityManager))
|
||||
return;
|
||||
|
||||
_uiSystem.TryOpen(uid, ResearchClientUiKey.Key, (IPlayerSession) args.Session);
|
||||
}
|
||||
|
||||
private void OnConsoleSync(EntityUid uid, ResearchConsoleComponent component, ConsoleServerSyncMessage args)
|
||||
{
|
||||
if (!TryComp<TechnologyDatabaseComponent>(uid, out var database) ||
|
||||
!HasComp<ResearchClientComponent>(uid) ||
|
||||
!this.IsPowered(uid, EntityManager))
|
||||
return;
|
||||
|
||||
SyncWithServer(database);
|
||||
UpdateConsoleInterface(component);
|
||||
}
|
||||
|
||||
private void OnConsoleUnlock(EntityUid uid, ResearchConsoleComponent component, ConsoleUnlockTechnologyMessage args)
|
||||
{
|
||||
if (!TryComp<TechnologyDatabaseComponent>(uid, out var database) ||
|
||||
!TryComp<ResearchClientComponent>(uid, out var client) ||
|
||||
!this.IsPowered(uid, EntityManager))
|
||||
return;
|
||||
|
||||
if (!_prototypeManager.TryIndex(args.Id, out TechnologyPrototype? tech) ||
|
||||
client.Server == null ||
|
||||
!CanUnlockTechnology(client.Server, tech)) return;
|
||||
|
||||
if (!UnlockTechnology(client.Server, tech)) return;
|
||||
|
||||
SyncWithServer(database);
|
||||
Dirty(database);
|
||||
UpdateConsoleInterface(component);
|
||||
}
|
||||
|
||||
private void UpdateConsoleInterface(ResearchConsoleComponent component, ResearchClientComponent? clientComponent = null)
|
||||
{
|
||||
ResearchConsoleBoundInterfaceState state;
|
||||
|
||||
if (!Resolve(component.Owner, ref clientComponent, false) ||
|
||||
clientComponent.Server == null)
|
||||
{
|
||||
state = new ResearchConsoleBoundInterfaceState(default, default);
|
||||
}
|
||||
else
|
||||
{
|
||||
var points = clientComponent.ConnectedToServer ? clientComponent.Server.Points : 0;
|
||||
var pointsPerSecond = clientComponent.ConnectedToServer ? PointsPerSecond(clientComponent.Server) : 0;
|
||||
state = new ResearchConsoleBoundInterfaceState(points, pointsPerSecond);
|
||||
}
|
||||
_uiSystem.GetUiOrNull(component.Owner, ResearchConsoleUiKey.Key)?.SetState(state);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Server.Research.Components;
|
||||
|
||||
namespace Content.Server.Research;
|
||||
|
||||
public sealed partial class ResearchSystem
|
||||
{
|
||||
public bool CanProduce(ResearchPointSourceComponent component)
|
||||
{
|
||||
return component.Active && this.IsPowered(component.Owner, EntityManager);
|
||||
}
|
||||
}
|
||||
109
Content.Server/Research/Systems/ResearchSystem.Server.cs
Normal file
109
Content.Server/Research/Systems/ResearchSystem.Server.cs
Normal file
@@ -0,0 +1,109 @@
|
||||
using Content.Server.Power.EntitySystems;
|
||||
using Content.Server.Research.Components;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
|
||||
namespace Content.Server.Research;
|
||||
|
||||
public sealed partial class ResearchSystem
|
||||
{
|
||||
private void InitializeServer()
|
||||
{
|
||||
SubscribeLocalEvent<ResearchServerComponent, ComponentStartup>(OnServerStartup);
|
||||
SubscribeLocalEvent<ResearchServerComponent, ComponentShutdown>(OnServerShutdown);
|
||||
}
|
||||
|
||||
private void OnServerShutdown(EntityUid uid, ResearchServerComponent component, ComponentShutdown args)
|
||||
{
|
||||
UnregisterServer(component);
|
||||
}
|
||||
|
||||
private void OnServerStartup(EntityUid uid, ResearchServerComponent component, ComponentStartup args)
|
||||
{
|
||||
RegisterServer(component);
|
||||
}
|
||||
|
||||
private bool CanRun(ResearchServerComponent component)
|
||||
{
|
||||
return this.IsPowered(component.Owner, EntityManager);
|
||||
}
|
||||
|
||||
private void UpdateServer(ResearchServerComponent component, int time)
|
||||
{
|
||||
if (!CanRun(component)) return;
|
||||
component.Points += PointsPerSecond(component) * time;
|
||||
}
|
||||
|
||||
public bool RegisterServerClient(ResearchServerComponent component, ResearchClientComponent clientComponent)
|
||||
{
|
||||
// TODO: This is shit but I'm just trying to fix RND for now until it gets bulldozed
|
||||
if (TryComp<ResearchPointSourceComponent>(clientComponent.Owner, out var source))
|
||||
{
|
||||
if (component.PointSources.Contains(source)) return false;
|
||||
component.PointSources.Add(source);
|
||||
source.Server = component;
|
||||
}
|
||||
|
||||
if (component.Clients.Contains(clientComponent)) return false;
|
||||
component.Clients.Add(clientComponent);
|
||||
clientComponent.Server = component;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void UnregisterServerClient(ResearchServerComponent component, ResearchClientComponent clientComponent)
|
||||
{
|
||||
if (TryComp<ResearchPointSourceComponent>(clientComponent.Owner, out var source))
|
||||
{
|
||||
component.PointSources.Remove(source);
|
||||
}
|
||||
|
||||
component.Clients.Remove(clientComponent);
|
||||
clientComponent.Server = null;
|
||||
}
|
||||
|
||||
public bool IsTechnologyUnlocked(ResearchServerComponent component, TechnologyPrototype prototype,
|
||||
TechnologyDatabaseComponent? databaseComponent = null)
|
||||
{
|
||||
if (!Resolve(component.Owner, ref databaseComponent, false)) return false;
|
||||
return databaseComponent.IsTechnologyUnlocked(prototype);
|
||||
}
|
||||
|
||||
public bool CanUnlockTechnology(ResearchServerComponent component, TechnologyPrototype technology, TechnologyDatabaseComponent? databaseComponent = null)
|
||||
{
|
||||
if (!Resolve(component.Owner, ref databaseComponent, false))
|
||||
return false;
|
||||
|
||||
if (!databaseComponent.CanUnlockTechnology(technology) ||
|
||||
component.Points < technology.RequiredPoints ||
|
||||
IsTechnologyUnlocked(component, technology, databaseComponent))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool UnlockTechnology(ResearchServerComponent component, TechnologyPrototype prototype,
|
||||
TechnologyDatabaseComponent? databaseComponent = null)
|
||||
{
|
||||
if (!Resolve(component.Owner, ref databaseComponent, false)) return false;
|
||||
|
||||
if (!CanUnlockTechnology(component, prototype, databaseComponent)) return false;
|
||||
var result = UnlockTechnology(databaseComponent, prototype);
|
||||
if (result)
|
||||
component.Points -= prototype.RequiredPoints;
|
||||
return result;
|
||||
}
|
||||
|
||||
public int PointsPerSecond(ResearchServerComponent component)
|
||||
{
|
||||
var points = 0;
|
||||
|
||||
if (CanRun(component))
|
||||
{
|
||||
foreach (var source in component.PointSources)
|
||||
{
|
||||
if (CanProduce(source)) points += source.PointsPerSecond;
|
||||
}
|
||||
}
|
||||
|
||||
return points;
|
||||
}
|
||||
}
|
||||
78
Content.Server/Research/Systems/ResearchSystem.Technology.cs
Normal file
78
Content.Server/Research/Systems/ResearchSystem.Technology.cs
Normal file
@@ -0,0 +1,78 @@
|
||||
using Content.Server.Research.Components;
|
||||
using Content.Shared.Research.Components;
|
||||
using Content.Shared.Research.Prototypes;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Server.Research;
|
||||
|
||||
public sealed partial class ResearchSystem
|
||||
{
|
||||
private void InitializeTechnology()
|
||||
{
|
||||
SubscribeLocalEvent<TechnologyDatabaseComponent, ComponentGetState>(OnTechnologyGetState);
|
||||
}
|
||||
|
||||
private void OnTechnologyGetState(EntityUid uid, TechnologyDatabaseComponent component, ref ComponentGetState args)
|
||||
{
|
||||
args.State = new TechnologyDatabaseState(component.Technologies);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Synchronizes this database against other,
|
||||
/// adding all technologies from the other that
|
||||
/// this one doesn't have.
|
||||
/// </summary>
|
||||
/// <param name="otherDatabase">The other database</param>
|
||||
/// <param name="twoway">Whether the other database should be synced against this one too or not.</param>
|
||||
public void Sync(TechnologyDatabaseComponent component, TechnologyDatabaseComponent otherDatabase, bool twoway = true)
|
||||
{
|
||||
foreach (var tech in otherDatabase.Technologies)
|
||||
{
|
||||
if (!component.IsTechnologyUnlocked(tech)) AddTechnology(component, tech);
|
||||
}
|
||||
|
||||
if (twoway)
|
||||
Sync(otherDatabase, component, false);
|
||||
|
||||
Dirty(component);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If there's a research client component attached to the owner entity,
|
||||
/// and the research client is connected to a research server, this method
|
||||
/// syncs against the research server, and the server against the local database.
|
||||
/// </summary>
|
||||
/// <returns>Whether it could sync or not</returns>
|
||||
public bool SyncWithServer(TechnologyDatabaseComponent component, ResearchClientComponent? clientComponent = null)
|
||||
{
|
||||
if (!Resolve(component.Owner, ref clientComponent, false)) return false;
|
||||
if (!TryComp<TechnologyDatabaseComponent>(clientComponent.Server?.Owner, out var clientDatabase)) return false;
|
||||
|
||||
Sync(component, clientDatabase);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If possible, unlocks a technology on this database.
|
||||
/// </summary>
|
||||
/// <param name="technology"></param>
|
||||
/// <returns></returns>
|
||||
public bool UnlockTechnology(TechnologyDatabaseComponent component, TechnologyPrototype technology)
|
||||
{
|
||||
if (!component.CanUnlockTechnology(technology)) return false;
|
||||
|
||||
AddTechnology(component, technology);
|
||||
Dirty(component);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a technology to the database without checking if it could be unlocked.
|
||||
/// </summary>
|
||||
/// <param name="technology"></param>
|
||||
public void AddTechnology(TechnologyDatabaseComponent component, TechnologyPrototype technology)
|
||||
{
|
||||
component.Technologies.Add(technology);
|
||||
}
|
||||
}
|
||||
@@ -1,12 +1,18 @@
|
||||
using Content.Server.Research.Components;
|
||||
using Content.Shared.Research.Components;
|
||||
using JetBrains.Annotations;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Prototypes;
|
||||
|
||||
namespace Content.Server.Research
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public sealed class ResearchSystem : EntitySystem
|
||||
public sealed partial class ResearchSystem : EntitySystem
|
||||
{
|
||||
private const float ResearchConsoleUIUpdateTime = 30f;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||
|
||||
private const int ResearchConsoleUIUpdateTime = 5;
|
||||
|
||||
private float _timer = ResearchConsoleUIUpdateTime;
|
||||
private readonly List<ResearchServerComponent> _servers = new();
|
||||
@@ -15,6 +21,10 @@ namespace Content.Server.Research
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
InitializeClient();
|
||||
InitializeConsole();
|
||||
InitializeServer();
|
||||
InitializeTechnology();
|
||||
}
|
||||
|
||||
public bool RegisterServer(ResearchServerComponent server)
|
||||
@@ -67,19 +77,20 @@ namespace Content.Server.Research
|
||||
{
|
||||
_timer += frameTime;
|
||||
|
||||
foreach (var server in _servers)
|
||||
while (_timer > ResearchConsoleUIUpdateTime)
|
||||
{
|
||||
server.Update(frameTime);
|
||||
}
|
||||
|
||||
if (_timer >= ResearchConsoleUIUpdateTime)
|
||||
{
|
||||
foreach (var console in EntityManager.EntityQuery<ResearchConsoleComponent>())
|
||||
foreach (var server in _servers)
|
||||
{
|
||||
console.UpdateUserInterface();
|
||||
UpdateServer(server, ResearchConsoleUIUpdateTime);
|
||||
}
|
||||
|
||||
_timer = 0f;
|
||||
foreach (var console in EntityManager.EntityQuery<ResearchConsoleComponent>())
|
||||
{
|
||||
if (!_uiSystem.IsUiOpen(console.Owner, ResearchConsoleUiKey.Key)) continue;
|
||||
UpdateConsoleInterface(console);
|
||||
}
|
||||
|
||||
_timer -= ResearchConsoleUIUpdateTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,68 +2,63 @@
|
||||
|
||||
namespace Content.Shared.Research.Components
|
||||
{
|
||||
[Virtual]
|
||||
public class SharedResearchClientComponent : Component
|
||||
/// <summary>
|
||||
/// Sent to the server when the client deselects a research server.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientServerDeselectedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
/// <summary>
|
||||
/// Request that the server updates the client.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientSyncMessage : BoundUserInterfaceMessage
|
||||
public ResearchClientServerDeselectedMessage()
|
||||
{
|
||||
|
||||
public ResearchClientSyncMessage()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the server when the client chooses a research server.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientServerSelectedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public int ServerId;
|
||||
|
||||
public ResearchClientServerSelectedMessage(int serverId)
|
||||
{
|
||||
ServerId = serverId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the server when the client deselects a research server.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientServerDeselectedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public ResearchClientServerDeselectedMessage()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public enum ResearchClientUiKey
|
||||
{
|
||||
Key,
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientBoundInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public int ServerCount;
|
||||
public string[] ServerNames;
|
||||
public int[] ServerIds;
|
||||
public int SelectedServerId;
|
||||
|
||||
public ResearchClientBoundInterfaceState(int serverCount, string[] serverNames, int[] serverIds, int selectedServerId = -1)
|
||||
{
|
||||
ServerCount = serverCount;
|
||||
ServerNames = serverNames;
|
||||
ServerIds = serverIds;
|
||||
SelectedServerId = selectedServerId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sent to the server when the client chooses a research server.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientServerSelectedMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public int ServerId;
|
||||
|
||||
public ResearchClientServerSelectedMessage(int serverId)
|
||||
{
|
||||
ServerId = serverId;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Request that the server updates the client.
|
||||
/// </summary>
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientSyncMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
|
||||
public ResearchClientSyncMessage()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public enum ResearchClientUiKey
|
||||
{
|
||||
Key,
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchClientBoundInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public int ServerCount;
|
||||
public string[] ServerNames;
|
||||
public int[] ServerIds;
|
||||
public int SelectedServerId;
|
||||
|
||||
public ResearchClientBoundInterfaceState(int serverCount, string[] serverNames, int[] serverIds, int selectedServerId = -1)
|
||||
{
|
||||
ServerCount = serverCount;
|
||||
ServerNames = serverNames;
|
||||
ServerIds = serverIds;
|
||||
SelectedServerId = selectedServerId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,54 +1,47 @@
|
||||
using Robust.Shared.GameStates;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.Research.Components
|
||||
{
|
||||
[NetworkedComponent()]
|
||||
[Virtual]
|
||||
public class SharedResearchConsoleComponent : Component
|
||||
[NetSerializable, Serializable]
|
||||
public enum ResearchConsoleUiKey : byte
|
||||
{
|
||||
Key,
|
||||
}
|
||||
|
||||
[NetSerializable, Serializable]
|
||||
public enum ResearchConsoleUiKey
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleUnlockTechnologyMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public string Id;
|
||||
|
||||
public ConsoleUnlockTechnologyMessage(string id)
|
||||
{
|
||||
Key,
|
||||
Id = id;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleUnlockTechnologyMessage : BoundUserInterfaceMessage
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleServerSyncMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public ConsoleServerSyncMessage()
|
||||
{}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleServerSelectionMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public ConsoleServerSelectionMessage()
|
||||
{}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchConsoleBoundInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public int Points;
|
||||
public int PointsPerSecond;
|
||||
public ResearchConsoleBoundInterfaceState(int points, int pointsPerSecond)
|
||||
{
|
||||
public string Id;
|
||||
|
||||
public ConsoleUnlockTechnologyMessage(string id)
|
||||
{
|
||||
Id = id;
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleServerSyncMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public ConsoleServerSyncMessage()
|
||||
{}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ConsoleServerSelectionMessage : BoundUserInterfaceMessage
|
||||
{
|
||||
public ConsoleServerSelectionMessage()
|
||||
{}
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public sealed class ResearchConsoleBoundInterfaceState : BoundUserInterfaceState
|
||||
{
|
||||
public int Points;
|
||||
public int PointsPerSecond;
|
||||
public ResearchConsoleBoundInterfaceState(int points, int pointsPerSecond)
|
||||
{
|
||||
Points = points;
|
||||
PointsPerSecond = pointsPerSecond;
|
||||
}
|
||||
Points = points;
|
||||
PointsPerSecond = pointsPerSecond;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,18 +11,13 @@ namespace Content.Shared.Research.Components
|
||||
{
|
||||
[DataField("technologies")] private List<string> _technologyIds = new();
|
||||
|
||||
protected List<TechnologyPrototype> _technologies = new();
|
||||
|
||||
/// <summary>
|
||||
/// A read-only list of unlocked technologies.
|
||||
/// </summary>
|
||||
public IReadOnlyList<TechnologyPrototype> Technologies => _technologies;
|
||||
public List<TechnologyPrototype> Technologies = new();
|
||||
|
||||
void ISerializationHooks.BeforeSerialization()
|
||||
{
|
||||
var techIds = new List<string>();
|
||||
|
||||
foreach (var tech in _technologies)
|
||||
foreach (var tech in Technologies)
|
||||
{
|
||||
techIds.Add(tech.ID);
|
||||
}
|
||||
@@ -38,7 +33,7 @@ namespace Content.Shared.Research.Components
|
||||
{
|
||||
if (prototypeManager.TryIndex(id, out TechnologyPrototype? tech))
|
||||
{
|
||||
_technologies.Add(tech);
|
||||
Technologies.Add(tech);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -61,7 +56,7 @@ namespace Content.Shared.Research.Components
|
||||
{
|
||||
List<string> techIds = new List<string>();
|
||||
|
||||
foreach (var tech in _technologies)
|
||||
foreach (var tech in Technologies)
|
||||
{
|
||||
techIds.Add(tech.ID);
|
||||
}
|
||||
@@ -76,7 +71,7 @@ namespace Content.Shared.Research.Components
|
||||
/// <returns>Whether it is unlocked or not</returns>
|
||||
public bool IsTechnologyUnlocked(TechnologyPrototype technology)
|
||||
{
|
||||
return _technologies.Contains(technology);
|
||||
return Technologies.Contains(technology);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
- state: rndpointsource
|
||||
shader: unshaded
|
||||
map: ["enum.PowerDeviceVisualLayers.Powered"]
|
||||
- type: ResearchClient
|
||||
- type: ResearchPointSource
|
||||
pointspersecond: 100
|
||||
active: true
|
||||
|
||||
Reference in New Issue
Block a user