Update MainMenu.cs to use ISawmill (#29988)
* Update MainMenu.cs to use ISawmill * Update * Error
This commit is contained in:
@@ -25,6 +25,9 @@ namespace Content.Client.MainMenu
|
||||
[Dependency] private readonly IGameController _controllerProxy = default!;
|
||||
[Dependency] private readonly IResourceCache _resourceCache = default!;
|
||||
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
|
||||
[Dependency] private readonly ILogManager _logManager = default!;
|
||||
|
||||
private ISawmill _sawmill = default!;
|
||||
|
||||
private MainMenuControl _mainMenuControl = default!;
|
||||
private bool _isConnecting;
|
||||
@@ -35,6 +38,8 @@ namespace Content.Client.MainMenu
|
||||
/// <inheritdoc />
|
||||
protected override void Startup()
|
||||
{
|
||||
_sawmill = _logManager.GetSawmill("mainmenu");
|
||||
|
||||
_mainMenuControl = new MainMenuControl(_resourceCache, _configurationManager);
|
||||
_userInterfaceManager.StateRoot.AddChild(_mainMenuControl);
|
||||
|
||||
@@ -116,7 +121,7 @@ namespace Content.Client.MainMenu
|
||||
catch (ArgumentException e)
|
||||
{
|
||||
_userInterfaceManager.Popup($"Unable to connect: {e.Message}", "Connection error.");
|
||||
Logger.Warning(e.ToString());
|
||||
_sawmill.Warning(e.ToString());
|
||||
_netManager.ConnectFailed -= _onConnectFailed;
|
||||
_setConnectingState(false);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user