From 5d104d408cd858bc6ea6b46f70c2278315a4fe48 Mon Sep 17 00:00:00 2001 From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Fri, 16 May 2025 22:04:29 +1000 Subject: [PATCH] Shuttle speed bump (#37505) * Shuttle speed bump Will probably go to 80 when guns get bumped and we get CCD but just makes impacts more representative. * cook --- Content.Server/Shuttles/Components/ShuttleComponent.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Server/Shuttles/Components/ShuttleComponent.cs b/Content.Server/Shuttles/Components/ShuttleComponent.cs index 90ecb6129b..0aa815d2df 100644 --- a/Content.Server/Shuttles/Components/ShuttleComponent.cs +++ b/Content.Server/Shuttles/Components/ShuttleComponent.cs @@ -17,10 +17,10 @@ namespace Content.Server.Shuttles.Components public const float BrakeCoefficient = 1.5f; /// - /// Maximum velocity assuming unupgraded, tier 1 thrusters + /// Maximum velocity. /// [ViewVariables(VVAccess.ReadWrite)] - public float BaseMaxLinearVelocity = 20f; + public float BaseMaxLinearVelocity = 60f; public const float MaxAngularVelocity = 4f;