Clean up some warnings (#6088)
* Clean up some warnings * Remove nullable enable Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com> Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Content.Server.Atmos.Components;
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using Content.Shared.Atmos;
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using Content.Shared.Atmos.EntitySystems;
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@@ -155,8 +155,8 @@ namespace Content.Server.Atmos.EntitySystems
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{
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for (var x = 0; x < LocalViewRange; x++)
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{
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var Vector2i = new Vector2i(baseTile.X + x, baseTile.Y + y);
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debugOverlayContent[index++] = ConvertTileToData(_atmosphereSystem.GetTileAtmosphereOrCreateSpace(grid, gam, Vector2i));
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var vector = new Vector2i(baseTile.X + x, baseTile.Y + y);
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debugOverlayContent[index++] = ConvertTileToData(_atmosphereSystem.GetTileAtmosphereOrCreateSpace(grid, gam, vector));
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}
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}
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