Inline UID

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 15:53:09 +01:00
parent 2654775bf0
commit 5cd42c9ad6
803 changed files with 3613 additions and 3577 deletions

View File

@@ -59,7 +59,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
private void UpdateAppearance()
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearanceComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent? appearanceComponent))
{
appearanceComponent?.SetData(MagazineBarrelVisuals.MagLoaded, true);
appearanceComponent?.SetData(AmmoVisuals.AmmoCount, AmmoLeft);
@@ -69,7 +69,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
public bool TryInsertAmmo(IEntity user, IEntity entity)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out AmmoComponent? ammoComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity, out AmmoComponent? ammoComponent))
{
return false;
}
@@ -95,7 +95,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
private bool UseEntity(IEntity user)
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out HandsComponent? handsComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out HandsComponent? handsComponent))
{
return false;
}
@@ -106,7 +106,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
return false;
}
var itemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(ammo.Uid);
var itemComponent = IoCManager.Resolve<IEntityManager>().GetComponent<ItemComponent>(ammo);
if (!handsComponent.CanPutInHand(itemComponent))
{
ServerRangedBarrelComponent.EjectCasing(ammo);
@@ -130,7 +130,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
if (_unspawnedCount > 0)
{
entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner.Uid).Coordinates);
entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(_fillPrototype, IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).Coordinates);
_unspawnedCount--;
}
@@ -147,7 +147,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
// This area is dirty but not sure of an easier way to do it besides add an interface or somethin
var changed = false;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Target.Uid, out RevolverBarrelComponent? revolverBarrel))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Target, out RevolverBarrelComponent? revolverBarrel))
{
for (var i = 0; i < Capacity; i++)
{
@@ -167,7 +167,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
TryInsertAmmo(eventArgs.User, ammo);
break;
}
} else if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Target.Uid, out BoltActionBarrelComponent? boltActionBarrel))
} else if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Target, out BoltActionBarrelComponent? boltActionBarrel))
{
for (var i = 0; i < Capacity; i++)
{